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o3de/Code/Framework/AzQtComponents/AzQtComponents/Utilities/ScreenUtilities.cpp

32 lines
781 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzQtComponents/Utilities/ScreenUtilities.h>
#include <QApplication>
namespace AzQtComponents
{
namespace Utilities
{
//! Return the screen a point lies in, or the primary screen if no screen was found.
QScreen* ScreenAtPoint(const QPoint& point)
{
QScreen* screen = QApplication::screenAt(point);
if (!screen)
{
return QApplication::primaryScreen();
}
return screen;
}
} // namespace Utilities
} // namespace AzQtComponents