45 lines
1.6 KiB
C++
45 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Component/Component.h>
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namespace AzToolsFramework { class PropertyHandlerBase; }
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namespace Vegetation
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{
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/**
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* System component required to reflect the editor only classes until module level reflection is fixed.
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*/
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class EditorVegetationSystemComponent
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: public AZ::Component
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{
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public:
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AZ_COMPONENT(EditorVegetationSystemComponent, "{DC493537-8D9D-4088-943F-6FFE6D115F62}");
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static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services);
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static void Reflect(AZ::ReflectContext* context);
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EditorVegetationSystemComponent() = default;
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~EditorVegetationSystemComponent() = default;
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void Activate() override;
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void Deactivate() override;
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private:
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AzToolsFramework::PropertyHandlerBase* m_propertyHandler{ nullptr };
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};
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} // namespace Vegetation
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