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o3de/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/GraphCanvas/DynamicSlotBus.h
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2021-04-23 09:43:40 -07:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
#include <ScriptCanvas/Core/Core.h>
namespace ScriptCanvasEditor
{
class DynamicSlotRequests : public AZ::EBusTraits
{
public:
//! The id here is the id of the node.
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
using BusIdType = AZ::EntityId;
virtual void OnUserDataChanged() = 0;
virtual void StartQueueSlotUpdates() = 0;
virtual void StopQueueSlotUpdates() = 0;
};
using DynamicSlotRequestBus = AZ::EBus<DynamicSlotRequests>;
}