68 lines
2.4 KiB
C++
68 lines
2.4 KiB
C++
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <Editor/EditorSubComponentModeBase.h>
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#include <AzFramework/Entity/EntityDebugDisplayBus.h>
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#include <AzToolsFramework/Viewport/ViewportMessages.h>
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#include <AzToolsFramework/Viewport/ViewportTypes.h>
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namespace AzToolsFramework
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{
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class AngularManipulator;
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class LinearManipulator;
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class PlanarManipulator;
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}
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namespace PhysX
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{
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class EditorSubComponentModeAngleCone
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: public PhysX::EditorSubComponentModeBase
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, private AzFramework::EntityDebugDisplayEventBus::Handler
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{
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public:
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EditorSubComponentModeAngleCone(
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const AZ::EntityComponentIdPair& entityComponentIdPair
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, const AZ::Uuid& componentType
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, const AZStd::string& name
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, float max
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, float min);
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~EditorSubComponentModeAngleCone();
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// PhysX::EditorSubComponentModeBase
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void Refresh() override;
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private:
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// AzFramework::EntityDebugDisplayEventBus
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void DisplayEntityViewport(
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const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay) override;
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void ConfigureLinearView(
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float axisLength,
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const AZ::Color& axis1Color, const AZ::Color& axis2Color,
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const AZ::Color& axis3Color = AZ::Color(0.0f, 0.0f, 1.0f, 0.5f));
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void ConfigurePlanarView(const AZ::Color& planeColor = AZ::Color(0.0f, 1.0f, 0.0f, 0.5f)
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, const AZ::Color& plane2Color = AZ::Color(0.0f, 0.0f, 1.0f, 0.5f));
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AZStd::shared_ptr<AzToolsFramework::AngularManipulator> m_xRotationManipulator;
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AZStd::shared_ptr<AzToolsFramework::LinearManipulator> m_yLinearManipulator;
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AZStd::shared_ptr<AzToolsFramework::LinearManipulator> m_zLinearManipulator;
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AZStd::shared_ptr<AzToolsFramework::PlanarManipulator> m_yzPlanarManipulator;
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float m_max = FLT_MAX;
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float m_min = 0.0f;
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};
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} // namespace PhysX
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