Files
o3de/Gems/NvCloth/Code/Tests/TriangleInputHelper.h
T
2021-03-08 14:30:57 -08:00

33 lines
1.1 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <NvCloth/Types.h>
namespace UnitTest
{
//! Class to provide triangle input data for tests
struct TriangleInput
{
AZStd::vector<NvCloth::SimParticleFormat> m_vertices;
AZStd::vector<NvCloth::SimIndexType> m_indices;
AZStd::vector<NvCloth::SimUVType> m_uvs;
};
//! Creates triangle data for a plane in XY axis with any dimensions and segments.
TriangleInput CreatePlane(
float width,
float height,
AZ::u32 segmentsX,
AZ::u32 segmentsY);
} // namespace UnitTest