bac334a244
* Fix serialization issues related to sequence node/track
70 lines
2.8 KiB
C++
70 lines
2.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_CRYMOVIE_MATERIALNODE_H
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#define CRYINCLUDE_CRYMOVIE_MATERIALNODE_H
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#pragma once
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#include "AnimNode.h"
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class CAnimMaterialNode
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: public CAnimNode
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{
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public:
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AZ_CLASS_ALLOCATOR(CAnimMaterialNode, AZ::SystemAllocator, 0);
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AZ_RTTI(CAnimMaterialNode, "{15B1E5EA-BB12-445E-B937-34CD559347ED}", CAnimNode);
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CAnimMaterialNode();
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CAnimMaterialNode(const int id);
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static void Initialize();
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virtual void SetName(const char* name);
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//////////////////////////////////////////////////////////////////////////
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// Overrides from CAnimNode
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//////////////////////////////////////////////////////////////////////////
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void Animate(SAnimContext& ec);
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void AddTrack(IAnimTrack* track) override;
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//////////////////////////////////////////////////////////////////////////
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// Supported tracks description.
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//////////////////////////////////////////////////////////////////////////
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virtual unsigned int GetParamCount() const;
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virtual CAnimParamType GetParamType(unsigned int nIndex) const;
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virtual const char* GetParamName(const CAnimParamType& paramType) const;
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virtual void GetKeyValueRange(float& fMin, float& fMax) const { fMin = m_fMinKeyValue; fMax = m_fMaxKeyValue; };
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virtual void SetKeyValueRange(float fMin, float fMax){ m_fMinKeyValue = fMin; m_fMaxKeyValue = fMax; };
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virtual void InitializeTrack(IAnimTrack* pTrack, const CAnimParamType& paramType);
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static void Reflect(AZ::ReflectContext* context);
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protected:
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virtual bool GetParamInfoFromType(const CAnimParamType& paramId, SParamInfo& info) const;
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void UpdateDynamicParamsInternal() override;
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private:
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void AnimateNamedParameter(SAnimContext& ec, IRenderShaderResources* pShaderResources, const char* name, IAnimTrack* pTrack);
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_smart_ptr<IMaterial> GetMaterialByName(const char* pName);
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float m_fMinKeyValue;
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float m_fMaxKeyValue;
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std::vector< CAnimNode::SParamInfo > m_dynamicShaderParamInfos;
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typedef AZStd::unordered_map< string, size_t, stl::hash_string_caseless<string>, stl::equality_string_caseless<string> > TDynamicShaderParamsMap;
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TDynamicShaderParamsMap m_nameToDynamicShaderParam;
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};
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#endif // CRYINCLUDE_CRYMOVIE_MATERIALNODE_H
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