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o3de/Gems/LandscapeCanvas/Code/Source/Editor/Nodes/Gradients/SurfaceMaskGradientNode.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
// Qt
#include <QString>
// Landscape Canvas
#include <Editor/Core/Core.h>
#include <Editor/Nodes/Gradients/BaseGradientNode.h>
namespace AZ
{
class ReflectContext;
}
namespace LandscapeCanvas
{
class SurfaceMaskGradientNode : public BaseGradientNode
{
public:
AZ_CLASS_ALLOCATOR(SurfaceMaskGradientNode, AZ::SystemAllocator, 0);
AZ_RTTI(SurfaceMaskGradientNode, "{A14FC1D9-1D3D-4385-AD07-8E4170637290}", BaseGradientNode);
static void Reflect(AZ::ReflectContext* context);
SurfaceMaskGradientNode() = default;
explicit SurfaceMaskGradientNode(GraphModel::GraphPtr graph);
static const QString TITLE;
const char* GetTitle() const override { return TITLE.toUtf8().constData(); }
const char* GetSubTitle() const override { return LandscapeCanvas::GRADIENT_TITLE.toUtf8().constData(); }
};
}