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o3de/Gems/ImGui/Code/Editor/ImGuiMainWindow.h
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2021-04-23 09:43:40 -07:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#ifndef __IMGUI_MAINWINDOW_H__
#define __IMGUI_MAINWINDOW_H__
#pragma once
#if !defined(Q_MOC_RUN)
#include <QMainWindow>
#include "IEditor.h"
#include <Editor/ui_ImGuiMainwindow.h>
#endif
namespace Ui
{
class ImGuiMainWindow;
}
namespace ImGui
{
class ImGuiViewportWidget;
class ImGuiMainWindow : public QMainWindow
{
Q_OBJECT
public:
static const GUID& GetClassID()
{
// {ECA9F41C-716E-4395-A096-5A519227F9A4}
static const GUID guid =
{ 0xeca9f41c, 0x716e, 0x4395, { 0xa0, 0x96, 0x5a, 0x51, 0x92, 0x27, 0xf9, 0xa4 } };
return guid;
}
explicit ImGuiMainWindow(QWidget* parent = nullptr);
private:
QScopedPointer<Ui::ImGuiMainWindow> m_ui;
ImGuiViewportWidget* m_viewport;
};
}
#endif //__IMGUI_MAINWINDOW_H__