49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AzCore/EBus/EBus.h>
|
|
#include <AzCore/std/containers/vector.h>
|
|
#include <GraphCanvas/Components/SceneBus.h>
|
|
|
|
namespace AZ
|
|
{
|
|
class Vector2;
|
|
}
|
|
|
|
namespace GraphCanvas
|
|
{
|
|
class SceneSliceInstance;
|
|
class SceneSliceReference;
|
|
struct ExposedEndpointInfo;
|
|
|
|
//! SubSceneRequests
|
|
//! EBus for forwarding scene request for a node to the a contained sub scene
|
|
class SubSceneRequests
|
|
: public AZ::EBusTraits
|
|
{
|
|
public:
|
|
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
|
|
using BusIdType = AZ::EntityId;
|
|
|
|
//! Retrieves the SceneSlice reference of the sub scene
|
|
virtual SceneSliceReference* GetReference() = 0;
|
|
virtual const SceneSliceReference* GetReferenceConst() const = 0;
|
|
|
|
//! Retrieves the SceneSlice instance from the sub scene scene slice reference
|
|
virtual SceneSliceInstance* GetInstance() = 0;
|
|
};
|
|
|
|
using SubSceneRequestBus = AZ::EBus<SubSceneRequests>;
|
|
}
|