Files
o3de/Code/CryEngine/CryCommon/Mocks/ISystemMock.h
T
amzn-phist 75e7472cda Fixes audio crash and issues w/ audio playback (#1633)
This was caused by the main thread audio update not being called all the
time, especially Editor Game mode.

The crash was due to main thread containers not being processed and
emptied of their requests.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
2021-06-29 10:54:27 -05:00

193 lines
6.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <ISystem.h>
#include <Cry_Camera.h>
#ifdef GetUserName
#undef GetUserName
#endif
class SystemMock
: public ISystem
{
public:
MOCK_METHOD0(Release,
void());
MOCK_METHOD0(GetGlobalEnvironment,
SSystemGlobalEnvironment * ());
MOCK_METHOD2(UpdatePreTickBus,
bool(int, int));
MOCK_METHOD2(UpdatePostTickBus,
bool(int, int));
MOCK_METHOD0(UpdateLoadtime,
bool());
MOCK_METHOD0(RenderStatistics,
void());
MOCK_METHOD0(GetUserName,
const char*());
MOCK_METHOD0(Quit,
void());
MOCK_METHOD1(Relaunch,
void(bool bRelaunch));
MOCK_CONST_METHOD0(IsQuitting,
bool());
MOCK_METHOD1(SerializingFile,
void(int mode));
MOCK_CONST_METHOD0(IsSerializingFile,
int());
MOCK_CONST_METHOD0(IsRelaunch,
bool());
void FatalError([[maybe_unused]] const char* sFormat, ...) override {}
void ReportBug([[maybe_unused]] const char* sFormat, ...) override {}
MOCK_METHOD6(WarningV,
void(EValidatorModule module, EValidatorSeverity severity, int flags, const char* file, const char* format, va_list args));
void Warning([[maybe_unused]] EValidatorModule module, [[maybe_unused]] EValidatorSeverity severity, [[maybe_unused]] int flags, [[maybe_unused]] const char* file, [[maybe_unused]] const char* format, ...) override {}
MOCK_METHOD3(ShowMessage,
int(const char* text, const char* caption, unsigned int uType));
MOCK_METHOD1(CheckLogVerbosity,
bool(int verbosity));
MOCK_METHOD0(GetIViewSystem,
IViewSystem * ());
MOCK_METHOD0(GetILevelSystem,
ILevelSystem * ());
MOCK_METHOD0(GetINameTable,
INameTable * ());
MOCK_METHOD0(GetICmdLine,
ICmdLine * ());
MOCK_METHOD0(GetILog,
ILog * ());
MOCK_METHOD0(GetIPak,
AZ::IO::IArchive * ());
MOCK_METHOD0(GetICryFont,
ICryFont * ());
MOCK_METHOD0(GetIMovieSystem,
IMovieSystem * ());
MOCK_METHOD0(GetIAudioSystem,
Audio::IAudioSystem * ());
MOCK_METHOD0(GetIConsole,
::IConsole * ());
MOCK_METHOD0(GetIRemoteConsole,
IRemoteConsole * ());
MOCK_METHOD0(GetIProfilingSystem,
IProfilingSystem * ());
MOCK_METHOD0(GetISystemEventDispatcher,
ISystemEventDispatcher * ());
MOCK_METHOD0(GetITimer,
ITimer * ());
MOCK_METHOD1(SetForceNonDevMode,
void(bool bValue));
MOCK_CONST_METHOD0(GetForceNonDevMode,
bool());
MOCK_CONST_METHOD0(WasInDevMode,
bool());
MOCK_CONST_METHOD0(IsDevMode,
bool());
MOCK_METHOD3(CreateXmlNode,
XmlNodeRef(const char*, bool, bool));
MOCK_METHOD4(LoadXmlFromBuffer,
XmlNodeRef(const char*, size_t, bool, bool));
MOCK_METHOD2(LoadXmlFromFile,
XmlNodeRef(const char*, bool));
MOCK_METHOD0(GetXmlUtils,
IXmlUtils * ());
MOCK_METHOD1(SetViewCamera,
void(CCamera & Camera));
MOCK_METHOD0(GetViewCamera,
CCamera & ());
MOCK_METHOD1(IgnoreUpdates,
void(bool bIgnore));
MOCK_METHOD1(SetIProcess,
void(IProcess * process));
MOCK_METHOD0(GetIProcess,
IProcess * ());
MOCK_CONST_METHOD0(IsTestMode,
bool());
MOCK_METHOD3(SetFrameProfiler,
void(bool on, bool display, char* prefix));
MOCK_METHOD0(GetFileVersion,
const SFileVersion&());
MOCK_METHOD0(GetProductVersion,
const SFileVersion&());
MOCK_METHOD0(GetBuildVersion,
const SFileVersion&());
MOCK_METHOD1(AddCVarGroupDirectory,
void(const string&));
MOCK_METHOD0(SaveConfiguration,
void());
MOCK_METHOD3(LoadConfiguration,
void(const char*, ILoadConfigurationEntrySink*, bool));
MOCK_CONST_METHOD0(GetMaxConfigSpec,
ESystemConfigSpec());
MOCK_CONST_METHOD0(GetConfigPlatform,
ESystemConfigPlatform());
MOCK_METHOD1(SetConfigPlatform,
void(ESystemConfigPlatform platform));
MOCK_CONST_METHOD0(IsPaused,
bool());
MOCK_METHOD0(GetLocalizationManager,
ILocalizationManager * ());
MOCK_METHOD0(GetNoiseGen,
CPNoise3 * ());
MOCK_METHOD0(GetUpdateCounter,
uint64());
MOCK_METHOD1(RegisterErrorObserver,
bool(IErrorObserver * errorObserver));
MOCK_METHOD1(UnregisterErrorObserver,
bool(IErrorObserver * errorObserver));
MOCK_METHOD4(OnAssert,
void(const char* condition, const char* message, const char* fileName, unsigned int fileLineNumber));
MOCK_CONST_METHOD0(IsAssertDialogVisible,
bool());
MOCK_METHOD1(SetAssertVisible,
void(bool bAssertVisble));
MOCK_METHOD1(SetConsoleDrawEnabled,
void(bool enabled));
MOCK_METHOD1(SetUIDrawEnabled,
void(bool enabled));
MOCK_METHOD0(GetApplicationInstance,
int());
MOCK_METHOD1(GetApplicationLogInstance,
int(const char* logFilePath));
MOCK_METHOD0(ClearErrorMessages,
void());
MOCK_METHOD2(debug_GetCallStack,
void(const char** pFunctions, int& nCount));
MOCK_METHOD2(debug_LogCallStack,
void(int, int));
MOCK_METHOD1(ExecuteCommandLine,
void(bool));
MOCK_METHOD1(GetUpdateStats,
void(SSystemUpdateStats & stats));
MOCK_METHOD0(GetSystemGlobalState,
ESystemGlobalState(void));
MOCK_METHOD1(SetSystemGlobalState,
void(ESystemGlobalState systemGlobalState));
#if !defined(_RELEASE)
MOCK_CONST_METHOD0(IsSavingResourceList,
bool());
#endif
MOCK_METHOD0(GetRootWindowMessageHandler,
void*());
MOCK_METHOD1(RegisterWindowMessageHandler,
void(IWindowMessageHandler * pHandler));
MOCK_METHOD1(UnregisterWindowMessageHandler,
void(IWindowMessageHandler * pHandler));
MOCK_METHOD0(CreateLocalFileIO,
std::shared_ptr<AZ::IO::FileIOBase>());
MOCK_METHOD2(ForceMaxFps, void(bool, int));
};