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fb330b2af99da562b68ed36b7df14a72c0cc6bc7
o3de/AutomatedTesting/Gem/PythonTests/Multiplayer
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chiyenteng ab76254b43 Make prefab system enabled as default for automated tests (#5670)
* Make prefab system enabled as default for automated tests

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Modify auto tests after preventing regset saved into disk after editor main window closed

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Uncomment xfail

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Use --regset for editor tests

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>
2021-11-22 10:45:18 -08:00
..
tests
Python passes lower-case net-player-prefab path.
2021-10-24 23:28:10 -07:00
__init__.py
Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas.
2021-10-18 21:47:40 -07:00
CMakeLists.txt
Removing Multiplayer MainSuite tests, because AR considers no-test to be a failure
2021-11-04 22:23:00 -07:00
TestSuite_Main.py
Make prefab system enabled as default for automated tests (#5670)
2021-11-22 10:45:18 -08:00
TestSuite_Sandbox.py
Make prefab system enabled as default for automated tests (#5670)
2021-11-22 10:45:18 -08:00
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