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o3de/Gems/Multiplayer/Code/Source/NetworkEntity
Olex Lozitskiy be56cf648d
sig/network - bugfix - removal of player prefabs on disconnect
sig/network - bugfix - removal of player prefabs on disconnect
5 years ago
..
EntityReplication sig/network - bugfix - removal of player prefabs on disconnect 5 years ago
NetworkEntityAuthorityTracker.cpp O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
NetworkEntityAuthorityTracker.h O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
NetworkEntityHandle.cpp O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
NetworkEntityManager.cpp sig/network - bugfix - removal of player prefabs on disconnect 5 years ago
NetworkEntityManager.h O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
NetworkEntityRpcMessage.cpp O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
NetworkEntityTracker.cpp O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
NetworkEntityTracker.h O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
NetworkEntityTracker.inl O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
NetworkEntityUpdateMessage.cpp sig/network - bugfix - removal of player prefabs on disconnect 5 years ago
NetworkSpawnableLibrary.cpp Merge pull request #1516 from aws-lumberyard-dev/MultiplayerEditorFixes 5 years ago
NetworkSpawnableLibrary.h O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago