Files
o3de/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/Document/ShaderManagementConsoleDocumentSystemComponent.cpp
T
guthadam fae33e9235 ATOM-15439 Implement basic local socket and server for IPC in material editor and other tools
This replaces grid hub usage in the material editor. It allows material editor and other tools to intercommunicate on the local host.  This will allow enforcing that there is only one instance of the material editor running.  Opening a second instance will forward command line options to the first instance running a local server.

https://jira.agscollab.com/browse/ATOM-15439
https://jira.agscollab.com/browse/ATOM-13742
2021-05-02 17:08:21 -05:00

330 lines
16 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Document/ShaderManagementConsoleDocumentSystemComponent.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzFramework/Asset/AssetSystemBus.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzToolsFramework/AssetBrowser/AssetBrowserEntry.h>
#include <AzToolsFramework/AssetBrowser/AssetSelectionModel.h>
#include <AzToolsFramework/AssetBrowser/AssetBrowserBus.h>
#include <AzToolsFramework/API/ViewPaneOptions.h>
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
#include <AtomToolsFramework/Util/Util.h>
#include <Atom/Document/ShaderManagementConsoleDocumentSystemRequestBus.h>
#include <Atom/Document/ShaderManagementConsoleDocumentRequestBus.h>
#include <Atom/Document/ShaderManagementConsoleDocumentNotificationBus.h>
AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT
#include <QApplication>
#include <QStyle>
#include <QMessageBox>
#include <QFileDialog>
AZ_POP_DISABLE_WARNING
namespace ShaderManagementConsole
{
ShaderManagementConsoleDocumentSystemComponent::ShaderManagementConsoleDocumentSystemComponent()
{
}
void ShaderManagementConsoleDocumentSystemComponent::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<ShaderManagementConsoleDocumentSystemComponent, AZ::Component>()
->Version(0);
if (AZ::EditContext* ec = serialize->GetEditContext())
{
ec->Class<ShaderManagementConsoleDocumentSystemComponent>("ShaderManagementConsoleDocumentSystemComponent", "Manages documents")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
;
}
}
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->EBus<ShaderManagementConsoleDocumentSystemRequestBus>("ShaderManagementConsoleDocumentSystemRequestBus")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Category, "Editor")
->Attribute(AZ::Script::Attributes::Module, "shadermanagementconsole")
->Event("CreateDocument", &ShaderManagementConsoleDocumentSystemRequestBus::Events::CreateDocument)
->Event("DestroyDocument", &ShaderManagementConsoleDocumentSystemRequestBus::Events::DestroyDocument)
->Event("OpenDocument", &ShaderManagementConsoleDocumentSystemRequestBus::Events::OpenDocument)
->Event("CloseDocument", &ShaderManagementConsoleDocumentSystemRequestBus::Events::CloseDocument)
->Event("CloseAllDocuments", &ShaderManagementConsoleDocumentSystemRequestBus::Events::CloseAllDocuments)
->Event("SaveDocument", &ShaderManagementConsoleDocumentSystemRequestBus::Events::SaveDocument)
->Event("SaveDocumentAsCopy", &ShaderManagementConsoleDocumentSystemRequestBus::Events::SaveDocumentAsCopy)
->Event("SaveAllDocuments", &ShaderManagementConsoleDocumentSystemRequestBus::Events::SaveAllDocuments)
;
behaviorContext->EBus<ShaderManagementConsoleDocumentRequestBus>("ShaderManagementConsoleDocumentRequestBus")
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Category, "Editor")
->Attribute(AZ::Script::Attributes::Module, "shadermanagementconsole")
->Event("GetAbsolutePath", &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath)
->Event("GetRelativePath", &ShaderManagementConsoleDocumentRequestBus::Events::GetRelativePath)
->Event("GetShaderOptionCount", &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderOptionCount)
->Event("GetShaderOptionDescriptor", &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderOptionDescriptor)
->Event("GetShaderVariantCount", &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderVariantCount)
->Event("GetShaderVariantInfo", &ShaderManagementConsoleDocumentRequestBus::Events::GetShaderVariantInfo)
->Event("Open", &ShaderManagementConsoleDocumentRequestBus::Events::Open)
->Event("Close", &ShaderManagementConsoleDocumentRequestBus::Events::Close)
->Event("Save", &ShaderManagementConsoleDocumentRequestBus::Events::Save)
->Event("SaveAsCopy", &ShaderManagementConsoleDocumentRequestBus::Events::SaveAsCopy)
->Event("IsOpen", &ShaderManagementConsoleDocumentRequestBus::Events::IsOpen)
->Event("IsModified", &ShaderManagementConsoleDocumentRequestBus::Events::IsModified)
->Event("IsSavable", &ShaderManagementConsoleDocumentRequestBus::Events::IsSavable)
->Event("CanUndo", &ShaderManagementConsoleDocumentRequestBus::Events::CanUndo)
->Event("CanRedo", &ShaderManagementConsoleDocumentRequestBus::Events::CanRedo)
->Event("Undo", &ShaderManagementConsoleDocumentRequestBus::Events::Undo)
->Event("Redo", &ShaderManagementConsoleDocumentRequestBus::Events::Redo)
->Event("BeginEdit", &ShaderManagementConsoleDocumentRequestBus::Events::BeginEdit)
->Event("EndEdit", &ShaderManagementConsoleDocumentRequestBus::Events::EndEdit)
;
}
}
void ShaderManagementConsoleDocumentSystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
required.push_back(AZ_CRC("AssetProcessorToolsConnection", 0x734669bc));
required.push_back(AZ_CRC("AssetDatabaseService", 0x3abf5601));
required.push_back(AZ_CRC("PropertyManagerService", 0x63a3d7ad));
required.push_back(AZ_CRC("RPISystem", 0xf2add773));
}
void ShaderManagementConsoleDocumentSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("ShaderManagementConsoleDocumentSystemService"));
}
void ShaderManagementConsoleDocumentSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("ShaderManagementConsoleDocumentSystemService"));
}
void ShaderManagementConsoleDocumentSystemComponent::Init()
{
}
void ShaderManagementConsoleDocumentSystemComponent::Activate()
{
m_documentMap.clear();
ShaderManagementConsoleDocumentSystemRequestBus::Handler::BusConnect();
}
void ShaderManagementConsoleDocumentSystemComponent::Deactivate()
{
ShaderManagementConsoleDocumentSystemRequestBus::Handler::BusDisconnect();
m_documentMap.clear();
}
AZ::Uuid ShaderManagementConsoleDocumentSystemComponent::CreateDocument()
{
auto document = AZStd::make_unique<ShaderManagementConsoleDocument>();
if (!document)
{
AZ_Error("ShaderManagementConsoleDocument", false, "Failed to create new document");
return AZ::Uuid::CreateNull();
}
AZ::Uuid documentId = document->GetId();
m_documentMap.emplace(documentId, document.release());
return documentId;
}
bool ShaderManagementConsoleDocumentSystemComponent::DestroyDocument(const AZ::Uuid& documentId)
{
return m_documentMap.erase(documentId) != 0;
}
AZ::Uuid ShaderManagementConsoleDocumentSystemComponent::OpenDocument(AZStd::string_view path)
{
return OpenDocumentImpl(path, true);
}
bool ShaderManagementConsoleDocumentSystemComponent::CloseDocument(const AZ::Uuid& documentId)
{
bool isOpen = false;
ShaderManagementConsoleDocumentRequestBus::EventResult(isOpen, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsOpen);
if (!isOpen)
{
return true;
}
bool isModified = false;
ShaderManagementConsoleDocumentRequestBus::EventResult(isModified, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::IsModified);
if (isModified)
{
if (QMessageBox::question(QApplication::activeWindow(), "document has unsaved changes", "Would you like to close anyway?",
QMessageBox::Yes | QMessageBox::No) == QMessageBox::No)
{
return false;
}
}
ShaderManagementConsoleDocumentResult closeResult = AZ::Success(AZStd::string("There is no active document"));
ShaderManagementConsoleDocumentRequestBus::EventResult(closeResult, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::Close);
if (!closeResult)
{
QMessageBox::critical(QApplication::activeWindow(), "Failed to close document",
QString::fromUtf8(closeResult.GetError().data(), (int)closeResult.GetError().size()));
return false;
}
ShaderManagementConsoleDocumentSystemRequestBus::Broadcast(&ShaderManagementConsoleDocumentSystemRequestBus::Events::DestroyDocument, documentId);
return true;
}
bool ShaderManagementConsoleDocumentSystemComponent::CloseAllDocuments()
{
bool result = true;
auto documentMap = m_documentMap;
for (const auto& documentPair : documentMap)
{
if (!CloseDocument(documentPair.first))
{
result = false;
}
}
return result;
}
bool ShaderManagementConsoleDocumentSystemComponent::SaveDocument(const AZ::Uuid& documentId)
{
AZStd::string documentPath;
ShaderManagementConsoleDocumentRequestBus::EventResult(documentPath, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath);
const QFileInfo saveInfo(documentPath.c_str());
if (saveInfo.absoluteFilePath().isEmpty())
{
return false;
}
if (saveInfo.exists() && !saveInfo.isWritable())
{
QMessageBox::critical(QApplication::activeWindow(), "Error", QString("Unable to save document. File can not be overwritten."));
return false;
}
ShaderManagementConsoleDocumentResult result = AZ::Failure(AZStd::string("There is no active document"));
ShaderManagementConsoleDocumentRequestBus::EventResult(result, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::Save);
if (!result)
{
QMessageBox::critical(QApplication::activeWindow(), "document not saved",
QString::fromUtf8(result.GetError().data(), (int)result.GetError().size()));
return false;
}
AZ_TracePrintf("ShaderManagementConsole", "%s\n", result.GetValue().c_str());
return true;
}
bool ShaderManagementConsoleDocumentSystemComponent::SaveDocumentAsCopy(const AZ::Uuid& documentId)
{
AZStd::string documentPath;
ShaderManagementConsoleDocumentRequestBus::EventResult(documentPath, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath);
const QFileInfo& saveInfo = AtomToolsFramework::GetSaveFileInfo(documentPath.c_str());
if (saveInfo.absoluteFilePath().isEmpty())
{
return false;
}
AZStd::string saveDocumentPath = saveInfo.absoluteFilePath().toUtf8().constData();
AzFramework::StringFunc::Path::Normalize(saveDocumentPath);
ShaderManagementConsoleDocumentResult result = AZ::Failure(AZStd::string("There is no active document"));
ShaderManagementConsoleDocumentRequestBus::EventResult(result, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::SaveAsCopy, saveDocumentPath);
if (!result)
{
QMessageBox::critical(QApplication::activeWindow(), "document copy not saved",
QString::fromUtf8(result.GetError().data(), (int)result.GetError().size()));
return false;
}
AZ_TracePrintf("ShaderManagementConsole", "%s\n", result.GetValue().c_str());
return true;
}
bool ShaderManagementConsoleDocumentSystemComponent::SaveAllDocuments()
{
bool result = true;
for (const auto& documentPair : m_documentMap)
{
if (!SaveDocument(documentPair.first))
{
result = false;
}
}
return result;
}
AZ::Uuid ShaderManagementConsoleDocumentSystemComponent::OpenDocumentImpl(AZStd::string_view path, bool checkIfAlreadyOpen)
{
AZStd::string requestedPath = path;
if (requestedPath.empty() || !AzFramework::StringFunc::Path::Normalize(requestedPath))
{
QMessageBox::critical(QApplication::activeWindow(), "document path is invalid",
QString::fromUtf8(requestedPath.data(), (int)requestedPath.size()));
return AZ::Uuid::CreateNull();
}
// Determine if the file is already open and select it
if (checkIfAlreadyOpen)
{
for (const auto& documentPair : m_documentMap)
{
AZStd::string openDocumentPath;
ShaderManagementConsoleDocumentRequestBus::EventResult(openDocumentPath, documentPair.first, &ShaderManagementConsoleDocumentRequestBus::Events::GetAbsolutePath);
if (openDocumentPath == requestedPath)
{
ShaderManagementConsoleDocumentNotificationBus::Broadcast(&ShaderManagementConsoleDocumentNotificationBus::Events::OnDocumentOpened, documentPair.first);
return documentPair.first;
}
}
}
AZ::Uuid documentId = AZ::Uuid::CreateNull();
ShaderManagementConsoleDocumentSystemRequestBus::BroadcastResult(documentId, &ShaderManagementConsoleDocumentSystemRequestBus::Events::CreateDocument);
if (documentId.IsNull())
{
QMessageBox::critical(QApplication::activeWindow(), "Failed to create document",
QString::fromUtf8(requestedPath.data(), (int)requestedPath.size()));
return AZ::Uuid::CreateNull();
}
ShaderManagementConsoleDocumentResult openResult = AZ::Failure(AZStd::string("Failed to open document"));
ShaderManagementConsoleDocumentRequestBus::EventResult(openResult, documentId, &ShaderManagementConsoleDocumentRequestBus::Events::Open, requestedPath);
if (!openResult)
{
QMessageBox::critical(QApplication::activeWindow(), "Failed to open document",
QString::fromUtf8(openResult.GetError().data(), (int)openResult.GetError().size()));
ShaderManagementConsoleDocumentSystemRequestBus::Broadcast(&ShaderManagementConsoleDocumentSystemRequestBus::Events::DestroyDocument, documentId);
return AZ::Uuid::CreateNull();
}
return documentId;
}
}