Files
o3de/Code/Framework/AzQtComponents/AzQtComponents/Components/TitleBarOverdrawScreenHandler_win.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

43 lines
1.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzQtComponents/Components/TitleBarOverdrawHandler.h>
#include <QObject>
#endif
class QWindow;
class QScreen;
class QDockWidget;
namespace AzQtComponents
{
class TitleBarOverdrawScreenHandler : public QObject
{
Q_OBJECT // AUTOMOC
public:
explicit TitleBarOverdrawScreenHandler(QWindow* window, QObject* parent = nullptr);
explicit TitleBarOverdrawScreenHandler(QDockWidget* dockWidget, QObject* parent = nullptr);
bool eventFilter(QObject *watched, QEvent *event) override;
private:
QWindow* m_window = nullptr;
QDockWidget* m_dockWidget = nullptr;
QScreen* m_screen = nullptr;
void applyOverdrawMargins();
void registerWindow(QWindow* window);
void handleFloatingDockWidget();
};
} // namespace AzQtComponents