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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/PostProcess/EditorPostFxSystemComponent...

142 lines
6.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <PostProcess/EditorPostFxSystemComponent.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
namespace AZ
{
namespace Render
{
void EditorPostFxSystemComponent::Reflect(AZ::ReflectContext* context)
{
EditorPostFxLayerCategoriesAsset::Reflect(context);
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<EditorPostFxSystemComponent, AzToolsFramework::Components::EditorComponentBase>()
->Version(0)
;
if (AZ::EditContext* ec = serialize->GetEditContext())
{
ec->Class<EditorPostFxSystemComponent>("Editor PostFx System", "Manages discovery of PostFx layer categories asset")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System", 0xc94d118b))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
;
}
}
}
void EditorPostFxSystemComponent::Init()
{
AzToolsFramework::Components::EditorComponentBase::Init();
}
void EditorPostFxSystemComponent::Activate()
{
RegisterAssethandlers();
AzFramework::AssetCatalogEventBus::Handler::BusConnect();
AzToolsFramework::Components::EditorComponentBase::Activate();
PostFxLayerCategoriesProviderRequestBus::Handler::BusConnect();
}
void EditorPostFxSystemComponent::Deactivate()
{
PostFxLayerCategoriesProviderRequestBus::Handler::BusDisconnect();
AzToolsFramework::Components::EditorComponentBase::Deactivate();
AzFramework::AssetCatalogEventBus::Handler::BusDisconnect();
UnregisterAssethandlers();
}
void EditorPostFxSystemComponent::RegisterAssethandlers()
{
m_postFxLayerCategoriesAsset = aznew AzFramework::GenericAssetHandler<EditorPostFxLayerCategoriesAsset>("PostFx Layer Categories", "Other", "postFxLayerCategories");
m_postFxLayerCategoriesAsset->Register();
}
void EditorPostFxSystemComponent::UnregisterAssethandlers()
{
m_layerCategoriesAssetMap.clear();
if (m_postFxLayerCategoriesAsset)
{
m_postFxLayerCategoriesAsset->Unregister();
delete m_postFxLayerCategoriesAsset;
m_postFxLayerCategoriesAsset = nullptr;
}
}
void EditorPostFxSystemComponent::GetLayerCategories(PostFx::LayerCategoriesMap& layerCategories) const
{
// use layer category definitions from all postfxlayercategories asset files
for (const auto& assetPair : m_layerCategoriesAssetMap)
{
const auto& asset = assetPair.second;
if (asset.IsReady())
{
const auto& priorityLayerPairs = asset.Get()->m_layerCategories;
layerCategories.insert(priorityLayerPairs.begin(), priorityLayerPairs.end());
}
}
// insert default layer
layerCategories[PostFx::DefaultLayerCategory] = PostFx::DefaultLayerCategoryValue;
}
void EditorPostFxSystemComponent::OnCatalogLoaded(const char* catalogFile)
{
AZ_UNUSED(catalogFile);
// automatically register all layer categories assets
AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::EnumerateAssets,
nullptr,
[this](const AZ::Data::AssetId assetId, const AZ::Data::AssetInfo& assetInfo) {
const auto assetType = azrtti_typeid<EditorPostFxLayerCategoriesAsset>();
if (assetInfo.m_assetType == assetType)
{
m_layerCategoriesAssetMap[assetId] = AZ::Data::AssetManager::Instance().GetAsset(assetId, assetType, AZ::Data::AssetLoadBehavior::PreLoad);
m_layerCategoriesAssetMap[assetId].QueueLoad();
}
},
nullptr);
}
void EditorPostFxSystemComponent::OnCatalogAssetChanged(const AZ::Data::AssetId& assetId)
{
UpdateLayerCategoriesAssetMap(assetId);
}
void EditorPostFxSystemComponent::OnCatalogAssetAdded(const AZ::Data::AssetId& assetId)
{
UpdateLayerCategoriesAssetMap(assetId);
}
void EditorPostFxSystemComponent::UpdateLayerCategoriesAssetMap(const AZ::Data::AssetId& assetId)
{
AZ::Data::AssetInfo assetInfo;
AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequests::GetAssetInfoById, assetId);
const auto assetType = azrtti_typeid<EditorPostFxLayerCategoriesAsset>();
if (assetInfo.m_assetType == assetType)
{
m_layerCategoriesAssetMap[assetId] = AZ::Data::AssetManager::Instance().GetAsset(assetId, assetType, AZ::Data::AssetLoadBehavior::PreLoad);
m_layerCategoriesAssetMap[assetId].BlockUntilLoadComplete();
AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh, AzToolsFramework::PropertyModificationRefreshLevel::Refresh_AttributesAndValues);
}
}
void EditorPostFxSystemComponent::OnCatalogAssetRemoved(const AZ::Data::AssetId& assetId, const AZ::Data::AssetInfo&)
{
m_layerCategoriesAssetMap.erase(assetId);
}
}
}