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o3de/Gems/GraphCanvas/Code/Source/Components/Slots/Execution/ExecutionSlotLayoutComponent.h

99 lines
2.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QGraphicsLinearLayout>
#include <Components/Slots/SlotLayoutComponent.h>
#include <GraphCanvas/Components/Nodes/NodeBus.h>
#include <GraphCanvas/Components/SceneBus.h>
#include <GraphCanvas/Components/Slots/SlotBus.h>
#include <GraphCanvas/Components/StyleBus.h>
#include <GraphCanvas/Styling/StyleHelper.h>
#include <Widgets/GraphCanvasLabel.h>
namespace GraphCanvas
{
class ExecutionSlotLayoutComponent;
class ExecutionSlotConnectionPin;
class GraphCanvasLabel;
class ExecutionSlotLayout
: public QGraphicsLinearLayout
, public SlotNotificationBus::Handler
, public SceneMemberNotificationBus::Handler
, public StyleNotificationBus::Handler
{
public:
AZ_CLASS_ALLOCATOR(ExecutionSlotLayout, AZ::SystemAllocator, 0);
ExecutionSlotLayout(ExecutionSlotLayoutComponent& owner);
~ExecutionSlotLayout();
void Activate();
void Deactivate();
// SceneMemberNotificationBus
void OnSceneSet(const AZ::EntityId&) override;
void OnSceneReady() override;
////
// SlotNotificationBus
void OnRegisteredToNode(const AZ::EntityId& nodeId) override;
void OnNameChanged(const TranslationKeyedString& name) override;
void OnTooltipChanged(const TranslationKeyedString& tooltip) override;
////
// StyleNotificationBus
void OnStyleChanged() override;
////
private:
// ExecutionSlotLayoutBus
void SetTextDecoration(const AZStd::string& textDecoration, const AZStd::string& toolTip);
void ClearTextDecoration();
////
void ApplyTextStyle(GraphCanvasLabel* graphCanvasLabel);
void UpdateLayout();
void UpdateGeometry();
ConnectionType m_connectionType;
Styling::StyleHelper m_style;
ExecutionSlotLayoutComponent& m_owner;
ExecutionSlotConnectionPin* m_slotConnectionPin;
GraphCanvasLabel* m_slotText;
GraphCanvasLabel* m_textDecoration;
};
//! Lays out the parts of a basic Node
class ExecutionSlotLayoutComponent
: public SlotLayoutComponent
{
public:
AZ_COMPONENT(ExecutionSlotLayoutComponent, "{9742DEFD-6EC9-4F06-850B-8F5FE2647E34}", SlotLayoutComponent);
static void Reflect(AZ::ReflectContext* context);
ExecutionSlotLayoutComponent();
~ExecutionSlotLayoutComponent() override = default;
void Init() override;
void Activate() override;
void Deactivate() override;
private:
ExecutionSlotLayout* m_layout;
};
}