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o3de/Gems/GraphCanvas/Code/Source/Components/Nodes/NodeComponent.h

181 lines
6.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Component/EntityBus.h>
#include <AzCore/std/string/string_view.h>
#include <GraphCanvas/Components/GeometryBus.h>
#include <GraphCanvas/Components/GraphCanvasPropertyBus.h>
#include <GraphCanvas/Components/Nodes/Group/NodeGroupBus.h>
#include <GraphCanvas/Components/Nodes/NodeBus.h>
#include <GraphCanvas/Components/Nodes/NodeConfiguration.h>
#include <GraphCanvas/Components/SceneBus.h>
#include <GraphCanvas/Components/StyleBus.h>
#include <GraphCanvas/Components/VisualBus.h>
#include <GraphCanvas/Types/ComponentSaveDataInterface.h>
namespace GraphCanvas
{
class NodeComponent
: public GraphCanvasPropertyComponent
, public NodeRequestBus::Handler
, public SceneMemberRequestBus::Handler
, public SceneMemberNotificationBus::Handler
, public SceneNotificationBus::Handler
, public AZ::EntityBus::Handler
, public SlotNotificationBus::MultiHandler
, public ComponentSaveDataInterface<NodeSaveData>
, public ConnectionNotificationBus::Handler
, public GroupableSceneMemberRequestBus::Handler
{
friend class NodeSerializer;
public:
AZ_COMPONENT(NodeComponent, "{7385AAC3-18F0-4BCE-BD9B-C17798C899EC}", GraphCanvasPropertyComponent);
static void Reflect(AZ::ReflectContext*);
static AZ::Entity* CreateCoreNodeEntity(const NodeConfiguration& config = NodeConfiguration());
NodeComponent();
NodeComponent(const NodeConfiguration& config);
~NodeComponent() override;
// AZ::Component
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("GraphCanvas_NodeService", 0xcc0f32cc));
provided.push_back(AZ_CRC("GraphCanvas_SceneMemberService", 0xe9759a2d));
}
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("GraphCanvas_NodeService", 0xcc0f32cc));
}
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
{
(void)dependent;
}
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
required.push_back(AZ_CRC("GraphCanvas_GeometryService", 0x80981600));
required.push_back(StyledGraphicItemServiceCrc);
}
void Init() override;
void Activate() override;
void Deactivate() override;
////
// SlotNotificationBus
void OnConnectedTo(const AZ::EntityId& connectionId, const Endpoint& endpoint) override;
void OnDisconnectedFrom(const AZ::EntityId& connectionId, const Endpoint& endpoint) override;
////
// AZ::EntityBus
void OnEntityExists(const AZ::EntityId&) override;
void OnEntityActivated(const AZ::EntityId&) override;
////
// SceneMemberRequestBus
void SetScene(const AZ::EntityId& sceneId) override;
void ClearScene(const AZ::EntityId& oldSceneId) override;
void SignalMemberSetupComplete() override;
AZ::EntityId GetScene() const override;
////
// SceneMemberNotificationsBus
void OnSceneReady() override;
////
// SceneNotificationsBus
void OnStylesChanged() override;
void OnGraphLoadComplete() override;
void OnPasteEnd() override;
////
// NodeRequestBus
void SetTooltip(const AZStd::string& tooltip) override;
void SetTranslationKeyedTooltip(const TranslationKeyedString& tooltip) override;
const AZStd::string GetTooltip() const override { return m_configuration.GetTooltip(); }
void SetShowInOutliner(bool showInOutliner) override { m_configuration.SetShowInOutliner(showInOutliner); }
bool ShowInOutliner() const override { return m_configuration.GetShowInOutliner(); }
void AddSlot(const AZ::EntityId& slotId) override;
void RemoveSlot(const AZ::EntityId& slotId) override;
AZStd::vector<AZ::EntityId> GetSlotIds() const override;
AZStd::vector<SlotId> GetVisibleSlotIds() const override;
AZStd::vector<SlotId> FindVisibleSlotIdsByType(const ConnectionType& connectionType, const SlotType& slotType) const override;
bool HasConnections() const override;
AZStd::any* GetUserData() override;
bool IsWrapped() const override;
void SetWrappingNode(const AZ::EntityId& wrappingNode) override;
AZ::EntityId GetWrappingNode() const override;
void SignalBatchedConnectionManipulationBegin() override;
void SignalBatchedConnectionManipulationEnd() override;
void SignalConnectionMoveBegin(const ConnectionId& connectionId) override;
RootGraphicsItemEnabledState UpdateEnabledState() override;
bool HasHideableSlots() const override;
bool IsHidingUnusedSlots() const override;
void ShowAllSlots() override;
void HideUnusedSlots() override;
void SignalNodeAboutToBeDeleted() override;
////
// ConnectionNotificationBus
void OnMoveFinalized(bool isValidConnection) override;
////
// GroupableSceneMemberRequests
bool IsGrouped() const override;
const AZ::EntityId& GetGroupId() const override;
void RegisterToGroup(const AZ::EntityId& groupId) override;
void UnregisterFromGroup(const AZ::EntityId& groupId) override;
void RemoveFromGroup() override;
////
protected:
void HideUnusedSlotsImpl();
void UpdateDisabledStateVisuals();
//! The ID of the scene this node belongs to.
AZ::EntityId m_sceneId;
//! This node's slots
AZStd::vector<AZ::Entity*> m_slots;
//! Serialized configuration settings
NodeConfiguration m_configuration;
AZ::EntityId m_wrappingNode;
AZ::EntityId m_owningGroupId;
//! Stores custom user data for this node
AZStd::any m_userData;
bool m_updateSlotState = false;
};
}