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o3de/Gems/GraphCanvas/Code/Source/Components/GeometryComponent.h

97 lines
2.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Math/Vector2.h>
#include <GraphCanvas/Components/EntitySaveDataBus.h>
#include <GraphCanvas/Components/GeometryBus.h>
#include <GraphCanvas/Components/SceneBus.h>
#include <GraphCanvas/Components/VisualBus.h>
#include <GraphCanvas/Types/EntitySaveData.h>
namespace GraphCanvas
{
//! A component that gives a visual coordinates.
class GeometryComponent
: public AZ::Component
, public GeometryRequestBus::Handler
, public VisualNotificationBus::Handler
, public SceneMemberNotificationBus::Handler
, public EntitySaveDataRequestBus::Handler
{
public:
static const float IS_CLOSE_TOLERANCE;
AZ_COMPONENT(GeometryComponent, "{DFD3FDE1-9856-41C9-AEF1-DD5B647A2B92}");
static void Reflect(AZ::ReflectContext*);
GeometryComponent();
virtual ~GeometryComponent();
// AZ::Component
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("GraphCanvas_GeometryService", 0x80981600));
}
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
{
(void)dependent;
}
static void GetRequiredServices([[maybe_unused]] AZ::ComponentDescriptor::DependencyArrayType& required)
{
}
////
// AZ::Component
void Init() override;
void Activate() override;
void Deactivate() override;
////
// SceneMemberNotificationBus
void OnSceneSet(const AZ::EntityId& scene) override;
////
// GeometryRequestBus
AZ::Vector2 GetPosition() const override;
void SetPosition(const AZ::Vector2& position) override;
void SignalBoundsChanged() override;
void SetIsPositionAnimating(bool animating) override;
void SetAnimationTarget(const AZ::Vector2& targetPoint) override;
////
// VisualNotificationBus
void OnItemChange(const AZ::EntityId& entityId, QGraphicsItem::GraphicsItemChange, const QVariant&) override;
////
// EntitySaveDataRequestBus
void WriteSaveData(EntitySaveDataContainer& saveDataContainer) const override;
void ReadSaveData(const EntitySaveDataContainer& saveDataContainer) override;
////
private:
void ForceSetPosition(const AZ::Vector2& forcedPosition);
bool IsAnimating() const;
GeometrySaveData m_saveData;
bool m_animating;
AZ::Vector2 m_animatingPosition;
};
}