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o3de/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/RuntimeComponent.h
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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Component/EntityBus.h>
#include <ScriptCanvas/Asset/RuntimeAsset.h>
#include <ScriptCanvas/Core/Core.h>
#include <ScriptCanvas/Core/ExecutionNotificationsBus.h>
#include <ScriptCanvas/Execution/ExecutionPerformanceTimer.h>
#include <ScriptCanvas/Execution/ExecutionStateDeclarations.h>
#include <ScriptCanvas/Grammar/PrimitivesDeclarations.h>
namespace ScriptCanvas
{
using VariableIdMap = AZStd::unordered_map<VariableId, VariableId>;
//! Runtime Component responsible for loading an executing the compiled ScriptCanvas graph from a runtime
//! asset.
//! It contains none of the Graph functionality of Validating Connections, as well as adding
//! and removing nodes. Furthermore none of the functionality to remove and add variables
//! exist in this component.
//! It is assumed that the graph has runtime graph has already been validated and compiled
//! at this point.
//! This component should only be used at runtime
class RuntimeComponent
: public AZ::Component
, public AZ::EntityBus::Handler
{
public:
AZ_COMPONENT(RuntimeComponent, "{95BFD916-E832-4956-837D-525DE8384282}", AZ::Component);
static void Reflect(AZ::ReflectContext* context);
static bool VersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
RuntimeComponent() = default;
// used to provide debug symbols, usually coming in the form of Node/Slot/Variable IDs
const RuntimeData& GetRuntimeAssetData() const;
GraphIdentifier GetGraphIdentifier() const;
ExecutionMode GetExecutionMode() const;
AZ::EntityId GetScriptCanvasId() const;
const RuntimeDataOverrides& GetRuntimeDataOverrides() const;
void TakeRuntimeDataOverrides(RuntimeDataOverrides&& overrideData);
protected:
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
// Cannot be used with either the GraphComponent or the VariableManager Component
incompatible.push_back(AZ_CRC("ScriptCanvasService", 0x41fd58f3));
incompatible.push_back(AZ_CRC("ScriptCanvasVariableService", 0x819c8460));
}
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("ScriptCanvasRuntimeService", 0x776e1e3a));
}
void Activate() override;
ActivationInfo CreateActivationInfo() const;
void Deactivate() override {}
void Execute();
void Init() override;
void InitializeExecution();
// AZ::EntityBus handling
void OnEntityActivated(const AZ::EntityId& entityId) override;
void OnEntityDeactivated(const AZ::EntityId&) override;
void StopExecution();
private:
ExecutionStatePtr m_executionState;
AZ::EntityId m_scriptCanvasId;
RuntimeDataOverrides m_runtimeOverrides;
};
}