Files
o3de/Gems/AWSCore/Code/Source/AWSCoreModule.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

44 lines
1.3 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Module/Module.h>
#include <AWSCoreModule.h>
#include <AWSCoreSystemComponent.h>
#include <ScriptCanvas/AWSScriptBehaviorsComponent.h>
namespace AWSCore
{
AWSCoreModule::AWSCoreModule()
: AZ::Module()
{
// Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
m_descriptors.insert(m_descriptors.end(), {
AWSCoreSystemComponent::CreateDescriptor(),
AWSScriptBehaviorsComponent::CreateDescriptor(),
});
}
/**
* Add required SystemComponents to the SystemEntity.
*/
AZ::ComponentTypeList AWSCoreModule::GetRequiredSystemComponents() const
{
return AZ::ComponentTypeList{
azrtti_typeid<AWSCoreSystemComponent>(),
azrtti_typeid<AWSScriptBehaviorsComponent>()
};
}
}
// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
// The first parameter should be GemName_GemIdLower
// The second should be the fully qualified name of the class above
AZ_DECLARE_MODULE_CLASS(Gem_AWSCore, AWSCore::AWSCoreModule)