f91c4a3104
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
17 lines
759 B
C
17 lines
759 B
C
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/base.h>
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// determine the new buffer size for downsampling
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size_t GetDownsampleSize(size_t sourceSize, AZ::u32 sourceSampleRate, AZ::u32 targetSampleRate);
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// down sample a 16 bit audio buffer from on sample rate frequency to another lower sample rate frequency
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// outBuffer must already be allocated and large enough to hold the downsampled result
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void Downsample(AZ::s16* inBuffer, size_t inBufferSize, AZ::u32 inBufferSampleRate,
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AZ::s16* outBuffer, size_t outBufferSize, AZ::u32 outBufferSampleRate);
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