You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
- The output vectors were not properly filled with zeros when they already had the expected size. - The tolerance was too large and was causing patches while computing tangents and bitangents. - The handedness was inverted to what is expected in the shader (which always inverts tangent's w). Signed-off-by: moraaar <moraaar@amazon.com> |
4 years ago | |
|---|---|---|
| .. | ||
| ActorClothCollidersTest.cpp | 5 years ago | |
| ActorClothSkinningTest.cpp | 5 years ago | |
| ClothComponentMeshTest.cpp | 5 years ago | |
| ClothConstraintsTest.cpp | 4 years ago | |