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o3de/Gems/LyShine/Code/Source/World/UiCanvasOnMeshComponent.h

89 lines
2.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <LyShine/Bus/World/UiCanvasRefBus.h>
#include <LyShine/Bus/World/UiCanvasOnMeshBus.h>
#include <LyShine/Bus/UiCanvasManagerBus.h>
#include <AzCore/Math/Vector3.h>
struct IPhysicalEntity;
namespace AzFramework
{
namespace RenderGeometry
{
struct RayResult;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
class UiCanvasOnMeshComponent
: public AZ::Component
, public UiCanvasOnMeshBus::Handler
, public UiCanvasAssetRefNotificationBus::Handler
, public UiCanvasManagerNotificationBus::Handler
{
public: // member functions
AZ_COMPONENT(UiCanvasOnMeshComponent, "{0C1B2542-6813-451A-BD11-42F92DD48E36}");
UiCanvasOnMeshComponent();
// UiCanvasOnMeshInterface
bool ProcessHitInputEvent(const AzFramework::InputChannel::Snapshot& inputSnapshot, const AzFramework::RenderGeometry::RayResult& rayResult) override;
// ~UiCanvasOnMeshInterface
// UiCanvasAssetRefListener
void OnCanvasLoadedIntoEntity(AZ::EntityId uiCanvasEntity) override;
// ~UiCanvasAssetRefListener
// UiCanvasManagerNotification
void OnCanvasReloaded(AZ::EntityId canvasEntityId) override;
// ~UiCanvasManagerNotification
public: // static member functions
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("UiCanvasOnMeshService", 0xd2539f92));
}
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("UiCanvasOnMeshService", 0xd2539f92));
}
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
{
required.push_back(AZ_CRC("MeshService", 0x71d8a455));
required.push_back(AZ_CRC("UiCanvasRefService", 0xb4cb5ef4));
}
static void Reflect(AZ::ReflectContext* context);
protected: // member functions
// AZ::Component
void Activate() override;
void Deactivate() override;
// ~AZ::Component
bool ProcessCollisionInputEventInternal(const AzFramework::InputChannel::Snapshot& inputSnapshot, const AzFramework::RenderGeometry::RayResult& rayResult);
AZ::EntityId GetCanvas();
AZ_DISABLE_COPY_MOVE(UiCanvasOnMeshComponent);
protected: // data
//! Render target name to use (overrides the render target name in the UI canvas)
AZStd::string m_renderTargetOverride;
};