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o3de/Code/Framework
Guthrie Adams f7e08d1c4b PropertyAssetCtrl and ThumbnailPropertyCtrl support custom thumbnail images
• PropertyAssetCtrl was previously extended with ThumbnailPropertyCtrl to optionally display a thumbnail and floating zoomed in preview of the selected asset.
• This change allows overriding the image that comes from the thumbnail system with a custom image provided as an attribute. The custom image can be specified as either a file path or a buffer containing a serialized QPixmap.
• This will be used by the material system in the editor to provide a dynamically rendered image of the material with property overrides applied so that the image will update as the user customizes their material.

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
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AtomCore Adding a temporary Orphan function to the InstanceDatabase (#4297) 4 years ago
AzAndroid/java/com/amazon Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
AzCore [development] Migrate Atom CPU timing stats tracking to use global stats profiler (#4549) 4 years ago
AzFramework [O3DE][GameLift] Add client side change for starting and stopping matchmaking (#4536) 4 years ago
AzGameFramework Update the FileIO Aliases (#4186) 4 years ago
AzManipulatorTestFramework Additional test support for Manipulator Ditto commands (#4191) 4 years ago
AzNetworking Update ZLIB min req osx ios and android to reasonable limits (#4473) 4 years ago
AzQtComponents merge from development 4 years ago
AzTest Added IsDirectory function to SystemFile (#4454) 4 years ago
AzToolsFramework PropertyAssetCtrl and ThumbnailPropertyCtrl support custom thumbnail images 4 years ago
GFxFramework More fixes 4 years ago
GridMate Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332) 4 years ago
CMakeLists.txt Remove crcfix (#3294) 5 years ago