Files
o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/SkinMetaAssetCreator.cpp
T
Steve Pham 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
2021-07-16 15:25:48 -07:00

41 lines
1.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Asset/AssetManager.h>
#include <Atom/RPI.Reflect/Model/SkinMetaAssetCreator.h>
namespace AZ
{
namespace RPI
{
void SkinMetaAssetCreator::Begin(const Data::AssetId& assetId)
{
BeginCommon(assetId);
}
void SkinMetaAssetCreator::SetJointNameToIndexMap(const AZStd::unordered_map<AZStd::string, AZ::u16>& jointNameToIndexMap)
{
if (ValidateIsReady())
{
m_asset->SetJointNameToIndexMap(jointNameToIndexMap);
}
}
bool SkinMetaAssetCreator::End(Data::Asset<SkinMetaAsset>& result)
{
if (!ValidateIsReady())
{
return false;
}
m_asset->SetReady();
return EndCommon(result);
}
} // namespace RPI
} // namespace AZ