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o3de/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportSettings.cpp

90 lines
4.8 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <EMStudio/AnimViewportSettings.h>
namespace EMStudio::ViewportUtil
{
constexpr AZStd::string_view CameraRotateSmoothnessSetting = "/Amazon/Preferences/Editor/Camera/RotateSmoothness";
constexpr AZStd::string_view CameraTranslateSmoothnessSetting = "/Amazon/Preferences/Editor/Camera/TranslateSmoothness";
constexpr AZStd::string_view CameraTranslateSmoothingSetting = "/Amazon/Preferences/Editor/Camera/TranslateSmoothing";
constexpr AZStd::string_view CameraRotateSmoothingSetting = "/Amazon/Preferences/Editor/Camera/RotateSmoothing";
constexpr AZStd::string_view CameraOrbitLookIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitLookId";
constexpr AZStd::string_view CameraTranslateForwardIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateForwardId";
constexpr AZStd::string_view CameraTranslateBackwardIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateBackwardId";
constexpr AZStd::string_view CameraTranslateLeftIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateLeftId";
constexpr AZStd::string_view CameraTranslateRightIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateRightId";
constexpr AZStd::string_view CameraTranslateUpIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateUpId";
constexpr AZStd::string_view CameraTranslateDownIdSetting = "/Amazon/Preferences/Editor/Camera/CameraTranslateUpDownId";
constexpr AZStd::string_view CameraTranslateBoostIdSetting = "/Amazon/Preferences/Editor/Camera/TranslateBoostId";
constexpr AZStd::string_view CameraOrbitIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitId";
constexpr AZStd::string_view CameraDefaultOrbitDistanceSetting = "/Amazon/Preferences/Editor/Camera/DefaultOrbitDistance";
AzFramework::TranslateCameraInputChannelIds TranslateCameraInputChannelIds()
{
AzFramework::TranslateCameraInputChannelIds translateCameraInputChannelIds;
translateCameraInputChannelIds.m_leftChannelId =
AzFramework::InputChannelId(GetRegistry(CameraTranslateLeftIdSetting, AZStd::string("keyboard_key_alphanumeric_A")).c_str());
translateCameraInputChannelIds.m_rightChannelId =
AzFramework::InputChannelId(GetRegistry(CameraTranslateRightIdSetting, AZStd::string("keyboard_key_alphanumeric_D")).c_str());
translateCameraInputChannelIds.m_forwardChannelId =
AzFramework::InputChannelId(GetRegistry(CameraTranslateForwardIdSetting, AZStd::string("keyboard_key_alphanumeric_W")).c_str());
translateCameraInputChannelIds.m_backwardChannelId = AzFramework::InputChannelId(
GetRegistry(CameraTranslateBackwardIdSetting, AZStd::string("keyboard_key_alphanumeric_S")).c_str());
translateCameraInputChannelIds.m_upChannelId =
AzFramework::InputChannelId(GetRegistry(CameraTranslateUpIdSetting, AZStd::string("keyboard_key_alphanumeric_E")).c_str());
translateCameraInputChannelIds.m_downChannelId =
AzFramework::InputChannelId(GetRegistry(CameraTranslateDownIdSetting, AZStd::string("keyboard_key_alphanumeric_Q")).c_str());
translateCameraInputChannelIds.m_boostChannelId =
AzFramework::InputChannelId(GetRegistry(CameraTranslateBoostIdSetting, AZStd::string("keyboard_key_modifier_shift_l")).c_str());
return translateCameraInputChannelIds;
}
float CameraRotateSmoothness()
{
return aznumeric_cast<float>(GetRegistry(CameraRotateSmoothnessSetting, 5.0));
}
float CameraTranslateSmoothness()
{
return aznumeric_cast<float>(GetRegistry(CameraTranslateSmoothnessSetting, 5.0));
}
bool CameraRotateSmoothingEnabled()
{
return GetRegistry(CameraRotateSmoothingSetting, true);
}
bool CameraTranslateSmoothingEnabled()
{
return GetRegistry(CameraTranslateSmoothingSetting, true);
}
float CameraDefaultOrbitDistance()
{
return aznumeric_cast<float>(GetRegistry(CameraDefaultOrbitDistanceSetting, 5.0));
}
AzFramework::InputChannelId RotateCameraInputChannelId()
{
return AzFramework::InputChannelId(GetRegistry(CameraOrbitLookIdSetting, AZStd::string("mouse_button_right")).c_str());
}
AzFramework::InputChannelId OrbitCameraInputChannelId()
{
return AzFramework::InputChannelId(
GetRegistry(CameraOrbitIdSetting, AZStd::string("keyboard_key_modifier_alt_l")).c_str());
}
AzFramework::InputChannelId OrbitLookCameraInputChannelId()
{
return AzFramework::InputChannelId(GetRegistry(CameraOrbitLookIdSetting, AZStd::string("mouse_button_left")).c_str());
}
}