f648cb1fd8
* Update the FileIOAlias naming to make the cache, project root and engine root paths more clear The alias of `@root@`, `@assets@`, and `@projectplatformcache@` has been collapsed to `@projectproductassets@` The alias of `@devroot@` and `@engroot@` has been collapsed to `@engroot@` The alias of `@devassets@` and `@projectroot@` has been collapsed to `@projectroot@` Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated use of devassets and devroot properties in python Those properties now use projectroot and engroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updating the alias @engroot@ alias path comment in each platform specific LocalFileIO_*.cpp file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed hardcoded size of 9 for the product asset alias. The ResolvePath function now just appends the @projectproductassets@ alias with the input path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove duplicate @projectproductassets@ check in ProcessFileTreeRequest Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fix for typos in Hydra python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated LocalFileIO::Copy call on Windows to use the Unicode aware CopyFileW API Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the AWSMetreicsGemAllocatorFixture to properly suppress asset cache write errors for Test file creation. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed unneeded call to set the @projectproductasstes@ alias at the bottom of the AssetSeedManagerTest SetUp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Added a deprecated alias map to the FileIO System When a deprecated alias is accessed, the FileIO System logs an AZ_Error and indicates the alias that should be used Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated python test scripts to use the projectroot binding Retrieving the AutomatedTesting project path based on "<devroot>/AutomatedTesting" has been removed. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to devroot and devgame within the codebase The GetAbsoluteDevGameFolderPath functions has been replaced with direct call to AZ::Utils::GetProjectPath The GetAbsoluteDevRootFolderPath functions has been replaced with direct calls to AZ::Utils::GetEnginePath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated <engroot>/AutomatedTesting references to projectroot Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced references that assumes the project path is <engroot>/AutomatedTesting with <projectroot> in the AutomatedTesting python test Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Correct casing in emfxworkspace file Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed newly added AppendPathParts function Removed the Path constructors which accepts a PathIterable instance The PathIterable isn't safe to return to a user of the Path class as it might be referencing temporary paths supplied via PathView arguments Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed unused parameter warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Undid change to the LexicallyProximate function to set the path result to the base path. It needs to return the *this path if the pathResult is empty Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Moved the LocalFileIO ConvertToAbsolutePath implementations to AZ::Utils Fixed the ConvertToAbsolutePath implementation for Unix platforms to use a buffer that is size PATH_MAX(4096 on all our supported Unix platforms). Because the buffer before was AZ::IO::MaxPathLength which as a size of 1024, this was resulting in the Unix `realpath` function smashing the stack when it converts a path to an absolute path that is longer than 1024 characters Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the EditorCore.Tests to attach the AZ Environment to the EditorCore shared library that is statically loaded on launch. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed for DeprecatedAlaisesKeyVisitor Visit function causing the non string_view overloads being hidden causing a hidden base class function warning Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Changed the AWSMetricsGemMock to use a temporary for writing test assets Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the LocalFileIO::ResolvePath function to use HasRootPath to determine if a path starts with a root path such as "D:", "D:/" or "/" IsAbsolute was not the corect check as the path of "D:" is a relative path. To be absolute according to the Windows the path must have a root directory. i.e "D:/" or "D:\" Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removed absolute path comment from LocalFile_UnixLike.cpp and LocalFile_Android.cpp FindFiles implementations Updated the ConvertToAlias to supply an AZ::IO::FixedMaxPath Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced usage of the @projectproductassets@ alias with @engroot@ when referring to the LmbrCentral source folder in the CopyDependencyBuilderTest and the SeedBuilderTests Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated the ScriptCanvas Upgrade Tool to output backed up files to the Project User Path instead of the engine root Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed whitespacing issues in Application.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Remove unnecessary creation of a FixedMaxPath in the UpgradeTool.cpp Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Modified testSeedFolder variable in the SeedBuilderTests to use the @engroot@ alias instead of @projectproductassets@/.. alias when referring to the LmbrCentral Gem source path Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Updated references to the Project Asset Cache in the PythonTests. Those tests no longer use the logic `azlmbr.paths.projectroot / "Cache" / "pc"` to retrieve a path to the cache root but instead the `azlmbr.paths.projectproductassets` constant Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Fixed the FileIO Deprecated Alias test on Windows Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Removing @projectsourceassets@ alias, as it is only used once. Updated the PhysX EditorSystemComponent.cpp to query the ProjectPath form the SettingsRegistry. Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Replaced @projectproductassets@ alias with @products@ Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> * Rollback changes to the PhysX EditorSystemComponent.cpp The changes to use the ProjectPath from the SettingsRegistry has been implemented in PR #4497 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
594 lines
22 KiB
C++
594 lines
22 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AssetValidationSystemComponent.h>
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#include <AzCore/Asset/AssetManager.h>
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#include <AzCore/Asset/AssetManagerBus.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/Serialization/EditContextConstants.inl>
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#include <AzCore/Serialization/Utils.h>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <AzCore/std/string/conversions.h>
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#include <AzFramework/API/ApplicationAPI.h>
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#include <AzFramework/FileTag/FileTag.h>
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#include <AzFramework/FileTag/FileTagBus.h>
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <AssetSeedUtil.h>
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#include <ISystem.h>
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#include <IConsole.h>
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namespace AssetValidation
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{
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void AssetValidationSystemComponent::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serialize->Class<AssetValidationSystemComponent, AZ::Component>()
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->Version(0);
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if (AZ::EditContext* ec = serialize->GetEditContext())
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{
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ec->Class<AssetValidationSystemComponent>("AssetValidation", "[Description of functionality provided by this System Component]")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("System"))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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;
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}
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}
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}
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void AssetValidationSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("AssetValidationService"));
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}
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void AssetValidationSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("AssetValidationService"));
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}
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void AssetValidationSystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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AZ_UNUSED(required);
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}
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void AssetValidationSystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
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{
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AZ_UNUSED(dependent);
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}
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void AssetValidationSystemComponent::Init()
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{
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}
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void AssetValidationSystemComponent::Activate()
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{
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CrySystemEventBus::Handler::BusConnect();
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AssetValidationRequestBus::Handler::BusConnect();
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}
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void AssetValidationSystemComponent::Deactivate()
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{
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if (m_seedMode)
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{
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AZ::IO::ArchiveNotificationBus::Handler::BusDisconnect();
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}
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AssetValidationRequestBus::Handler::BusDisconnect();
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CrySystemEventBus::Handler::BusDisconnect();
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}
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void AssetValidationSystemComponent::ConsoleCommandSeedMode([[maybe_unused]] IConsoleCmdArgs* pCmdArgs)
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{
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AssetValidationRequestBus::Broadcast(&AssetValidationRequestBus::Events::SeedMode);
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}
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void AssetValidationSystemComponent::ConsoleCommandTogglePrintExcluded([[maybe_unused]] IConsoleCmdArgs* pCmdArgs)
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{
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AssetValidationRequestBus::Broadcast(&AssetValidationRequestBus::Events::TogglePrintExcluded);
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}
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void AssetValidationSystemComponent::TogglePrintExcluded()
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{
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m_printExcluded = !m_printExcluded;
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if (m_printExcluded)
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{
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AZ_TracePrintf("AssetValidation", "Asset Validation is now on");
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}
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else
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{
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AZ_TracePrintf("AssetValidation", "Asset Validation is now off");
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}
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}
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void AssetValidationSystemComponent::SeedMode()
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{
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m_seedMode = !m_seedMode;
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if (m_seedMode)
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{
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// adding excluded tags
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m_excludedFileTags.emplace_back(AzFramework::FileTag::FileTags[static_cast<unsigned int>(AzFramework::FileTag::FileTagsIndex::Ignore)]);
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m_excludedFileTags.emplace_back(AzFramework::FileTag::FileTags[static_cast<unsigned int>(AzFramework::FileTag::FileTagsIndex::ProductDependency)]);
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AZ::IO::ArchiveNotificationBus::Handler::BusConnect();
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BuildAssetList();
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AZ_TracePrintf("AssetValidation", "Asset Validation is now on");
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}
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else
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{
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AZ::IO::ArchiveNotificationBus::Handler::BusDisconnect();
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m_excludedFileTags.clear();
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AZ_TracePrintf("AssetValidation", "Asset Validation is now off");
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}
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AssetValidationNotificationBus::Broadcast(&AssetValidationNotificationBus::Events::SetSeedMode, m_seedMode);
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}
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void AssetValidationSystemComponent::OnCrySystemInitialized(ISystem& system, const SSystemInitParams& systemInitParams)
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{
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AZ_UNUSED(systemInitParams);
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system.GetIConsole()->AddCommand("seedmode", ConsoleCommandSeedMode);
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system.GetIConsole()->AddCommand("addseedpath", ConsoleCommandAddSeedPath);
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system.GetIConsole()->AddCommand("removeseedpath", ConsoleCommandRemoveSeedPath);
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system.GetIConsole()->AddCommand("listknownassets", ConsoleCommandKnownAssets);
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system.GetIConsole()->AddCommand("addseedlist", ConsoleCommandAddSeedList);
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system.GetIConsole()->AddCommand("removeseedlist", ConsoleCommandRemoveSeedList);
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system.GetIConsole()->AddCommand("printexcluded", ConsoleCommandTogglePrintExcluded);
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}
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bool AssetValidationSystemComponent::IsKnownAsset(const char* assetPath)
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{
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AZStd::string lowerAsset{ assetPath };
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AZStd::replace(lowerAsset.begin(), lowerAsset.end(), AZ_WRONG_DATABASE_SEPARATOR, AZ_CORRECT_DATABASE_SEPARATOR);
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const AZStd::vector<AZStd::string> prefixes = { "./", "@products@/" };
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for (const AZStd::string& prefix : prefixes)
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{
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if (lowerAsset.starts_with(prefix))
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{
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lowerAsset = lowerAsset.substr(prefix.length());
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break;
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}
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}
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AZStd::to_lower(lowerAsset.begin(), lowerAsset.end());
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return m_knownAssetPaths.count(lowerAsset) > 0;
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}
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bool AssetValidationSystemComponent::CheckKnownAsset(const char* assetPath)
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{
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if (!IsKnownAsset(assetPath))
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{
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using namespace AzFramework::FileTag;
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bool shouldIgnore = false;
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QueryFileTagsEventBus::EventResult(shouldIgnore, FileTagType::Exclude, &QueryFileTagsEventBus::Events::Match, assetPath, m_excludedFileTags);
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if (shouldIgnore)
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{
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if (m_printExcluded)
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{
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AZ_TracePrintf("AssetValidation", "Asset ( %s ) is excluded. \n", assetPath);
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}
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return true;
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}
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AZ_Warning("AssetValidation", false, "Asset not found in seed graph: %s", assetPath);
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AssetValidationNotificationBus::Broadcast(&AssetValidationNotificationBus::Events::UnknownAsset, assetPath);
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return false;
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}
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return true;
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}
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void AssetValidationSystemComponent::FileAccess(const char* assetPath)
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{
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CheckKnownAsset(assetPath);
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}
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void AssetValidationSystemComponent::AddKnownAssets(AZ::Data::AssetId assetId)
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{
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AZ::Data::AssetInfo baseAssetInfo;
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AZ::Data::AssetCatalogRequestBus::BroadcastResult(baseAssetInfo, &AZ::Data::AssetCatalogRequests::GetAssetInfoById, assetId);
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m_knownAssetPaths.insert(baseAssetInfo.m_relativePath);
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AZ::Outcome<AZStd::vector<AZ::Data::ProductDependency>, AZStd::string> getDependenciesResult = AZ::Failure(AZStd::string());
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AZ::Data::AssetCatalogRequestBus::BroadcastResult(getDependenciesResult, &AZ::Data::AssetCatalogRequestBus::Events::GetAllProductDependencies, assetId);
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if (getDependenciesResult.IsSuccess())
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{
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AZStd::vector<AZ::Data::ProductDependency> entries = getDependenciesResult.TakeValue();
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for (const AZ::Data::ProductDependency& productDependency : entries)
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{
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if (m_knownAssetIds.insert(productDependency.m_assetId).second)
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{
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AZ::Data::AssetInfo thisAssetInfo;
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AZ::Data::AssetCatalogRequestBus::BroadcastResult(thisAssetInfo, &AZ::Data::AssetCatalogRequests::GetAssetInfoById, productDependency.m_assetId);
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if (!thisAssetInfo.m_relativePath.empty())
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{
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m_knownAssetPaths.insert(thisAssetInfo.m_relativePath);
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}
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}
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}
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}
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}
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void AssetValidationSystemComponent::ListKnownAssets()
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{
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AZ_TracePrintf("AssetValidation", "Seed Asset ids:");
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for (const auto& thisIdPair : m_seedAssetIds)
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{
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AZ::Data::AssetInfo thisAssetInfo;
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AZ::Data::AssetCatalogRequestBus::BroadcastResult(thisAssetInfo, &AZ::Data::AssetCatalogRequests::GetAssetInfoById, thisIdPair.first);
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AZ_TracePrintf("AssetValidation", "%s - (%s)", thisAssetInfo.m_relativePath.c_str(), thisIdPair.first.ToString<AZStd::string>().c_str());
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}
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AZ_TracePrintf("AssetValidation", "Known Paths:");
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for (const auto& thisPath : m_knownAssetPaths)
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{
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AZ::Data::AssetId thisAssetId;
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AZ::Data::AssetCatalogRequestBus::BroadcastResult(thisAssetId, &AZ::Data::AssetCatalogRequests::GetAssetIdByPath, thisPath.c_str(), AZ::Data::s_invalidAssetType, false);
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AZ_TracePrintf("AssetValidation", "%s - (%s)", thisPath.c_str(), thisAssetId.ToString<AZStd::string>().c_str());
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}
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}
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void AssetValidationSystemComponent::BuildAssetList()
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{
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m_knownAssetIds.clear();
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m_knownAssetPaths.clear();
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for (const auto& thisAsset : m_seedAssetIds)
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{
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AddKnownAssets(thisAsset.first);
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}
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for (const auto& thisPath : m_seedLists)
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{
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AzFramework::AssetSeedList seedList;
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if (!AZ::Utils::LoadObjectFromFileInPlace(thisPath, seedList))
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{
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AZ_Warning("AssetValidation", false, "Failed to load seed list %s", thisPath.c_str());
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continue;
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}
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AddSeedsFor(seedList, AZ_CRC(thisPath.c_str()));
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}
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}
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bool AssetValidationSystemComponent::AddSeedPath(const char* seedPath)
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{
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AZ::Data::AssetId assetId;
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const bool AutoRegister{ false };
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AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetId, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetIdByPath, seedPath, AZ::Data::s_invalidAssetType, AutoRegister);
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if (!assetId.IsValid())
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{
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AZ_Warning("AssetValidation", false, "Can't find an asset %s", seedPath);
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return false;
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}
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return AddSeedAssetId(assetId, 0);
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}
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bool AssetValidationSystemComponent::AddSeedAssetId(AZ::Data::AssetId assetId, AZ::u32 sourceId)
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{
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auto curEntry = m_seedAssetIds.find(assetId);
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if (curEntry != m_seedAssetIds.end() && curEntry->second.count(sourceId) > 0)
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{
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AZ_Warning("AssetValidation", false, "AssetID %s from source %d is already added", assetId.ToString< AZStd::string>().c_str(), sourceId);
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return false;
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}
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m_seedAssetIds[assetId].insert(sourceId);
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AddKnownAssets(assetId);
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AZ_TracePrintf("AssetValidation", "Added assedId %s from source %d", assetId.ToString< AZStd::string>().c_str(), sourceId);
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return true;
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}
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bool AssetValidationSystemComponent::RemoveSeedPath(const char* seedPath)
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{
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AZ::Data::AssetId assetId;
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const bool AutoRegister{ false };
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AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetId, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetIdByPath, seedPath, AZ::Data::s_invalidAssetType, AutoRegister);
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if (!assetId.IsValid())
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{
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AZ_Warning("AssetValidation", false, "Can't find an asset %s", seedPath);
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return false;
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}
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return RemoveSeedAssetId(assetId, 0);
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}
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bool AssetValidationSystemComponent::RemoveSeedAssetId(AZ::Data::AssetId assetId, AZ::u32 sourceId)
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{
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int removeResult = RemoveSeedAssetIdBySource(assetId, sourceId);
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if (removeResult == -1)
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{
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// invalid remove request
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return false;
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}
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else if(removeResult == 0)
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{
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// Success and it was the last entry of that assetId, we need to rebuild
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BuildAssetList();
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}
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return true;
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}
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bool AssetValidationSystemComponent::RemoveSeedAssetIdList(AssetSourceList assetList)
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{
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bool needRebuild{ false };
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for (auto& thisPair : assetList)
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{
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if (RemoveSeedAssetIdBySource(thisPair.first, thisPair.second) == 0)
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{
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needRebuild = true;
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}
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}
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if (needRebuild)
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{
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BuildAssetList();
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}
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return true;
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}
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int AssetValidationSystemComponent::RemoveSeedAssetIdBySource(const AZ::Data::AssetId& assetId, AZ::u32 sourceId)
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{
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auto curEntry = m_seedAssetIds.find(assetId);
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if (curEntry == m_seedAssetIds.end() || !curEntry->second.erase(sourceId))
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{
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AZ_Warning("AssetValidation", false, "AssetID %s from source %d is not in the seed assets list", assetId.ToString< AZStd::string>().c_str(), sourceId);
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return -1;
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}
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if (!curEntry->second.size())
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{
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m_seedAssetIds.erase(assetId);
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return 0;
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}
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return static_cast<int>(curEntry->second.size());
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}
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|
|
|
void AssetValidationSystemComponent::ConsoleCommandAddSeedPath(IConsoleCmdArgs* pCmdArgs)
|
|
{
|
|
if (pCmdArgs->GetArgCount() < 2)
|
|
{
|
|
AZ_TracePrintf("AssetValidation", "addseedpath assetpath");
|
|
return;
|
|
}
|
|
|
|
AssetValidationRequestBus::Broadcast(&AssetValidationRequestBus::Events::AddSeedPath, pCmdArgs->GetArg(1));
|
|
}
|
|
|
|
void AssetValidationSystemComponent::ConsoleCommandKnownAssets([[maybe_unused]] IConsoleCmdArgs* pCmdArgs)
|
|
{
|
|
|
|
AssetValidationRequestBus::Broadcast(&AssetValidationRequestBus::Events::ListKnownAssets);
|
|
}
|
|
|
|
void AssetValidationSystemComponent::ConsoleCommandRemoveSeedPath(IConsoleCmdArgs* pCmdArgs)
|
|
{
|
|
if (pCmdArgs->GetArgCount() < 2)
|
|
{
|
|
AZ_TracePrintf("AssetValidation", "removeseedpath assetpath");
|
|
return;
|
|
}
|
|
|
|
AssetValidationRequestBus::Broadcast(&AssetValidationRequestBus::Events::RemoveSeedPath, pCmdArgs->GetArg(1));
|
|
}
|
|
|
|
void AssetValidationSystemComponent::ConsoleCommandAddSeedList(IConsoleCmdArgs* pCmdArgs)
|
|
{
|
|
if (pCmdArgs->GetArgCount() < 2)
|
|
{
|
|
AZ_TracePrintf("AssetValidation", "Command syntax is: addseedlist <path/to/seedfile> as a relative path under the /dev folder");
|
|
return;
|
|
}
|
|
|
|
const char* seedfilepath = pCmdArgs->GetArg(1);
|
|
AssetValidationRequestBus::Broadcast(&AssetValidationRequestBus::Events::AddSeedList, seedfilepath);
|
|
}
|
|
|
|
bool AssetValidationSystemComponent::AddSeedsFor(const AzFramework::AssetSeedList& seedList, AZ::u32 seedId)
|
|
{
|
|
for (const AzFramework::SeedInfo& thisSeed : seedList)
|
|
{
|
|
AddSeedAssetId(thisSeed.m_assetId, seedId);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool AssetValidationSystemComponent::RemoveSeedsFor(const AzFramework::AssetSeedList& seedList, AZ::u32 seedId)
|
|
{
|
|
AssetValidationRequests::AssetSourceList removeList;
|
|
for (const AzFramework::SeedInfo& thisSeed : seedList)
|
|
{
|
|
removeList.push_back({ thisSeed.m_assetId, seedId });
|
|
}
|
|
RemoveSeedAssetIdList(removeList);
|
|
return true;
|
|
}
|
|
|
|
bool AssetValidationSystemComponent::AddSeedListHelper(const char* seedPath)
|
|
{
|
|
AZStd::string absoluteSeedPath;
|
|
AZ::Outcome<AzFramework::AssetSeedList, AZStd::string> loadSeedOutcome = LoadSeedList(seedPath, absoluteSeedPath);
|
|
if (!loadSeedOutcome.IsSuccess())
|
|
{
|
|
AZ_Warning("AssetValidation", false, loadSeedOutcome.GetError().c_str());
|
|
return false;
|
|
}
|
|
if (m_seedLists.count(absoluteSeedPath.c_str()))
|
|
{
|
|
AZ_Warning("AssetValidation", false, "Seed list %s (%s) already loaded", seedPath, absoluteSeedPath.c_str());
|
|
return false;
|
|
}
|
|
|
|
AzFramework::AssetSeedList seedList = loadSeedOutcome.TakeValue();
|
|
if (m_seedMode && !AddSeedsFor(seedList, AZ_CRC(absoluteSeedPath.c_str())))
|
|
{
|
|
return false;
|
|
}
|
|
m_seedLists.insert(absoluteSeedPath.c_str());
|
|
AZ_TracePrintf("AssetValidation", "Added seed list %s (%s) with %u elements", seedPath, absoluteSeedPath.c_str(), seedList.size());
|
|
return true;
|
|
}
|
|
|
|
bool GetDefaultSeedListFiles(AZStd::vector<AZStd::string>& defaultSeedListFiles)
|
|
{
|
|
const char* engineRoot = nullptr;
|
|
AzFramework::ApplicationRequests::Bus::BroadcastResult(engineRoot, &AzFramework::ApplicationRequests::GetEngineRoot);
|
|
|
|
const char* appRoot = nullptr;
|
|
AzFramework::ApplicationRequests::Bus::BroadcastResult(appRoot, &AzFramework::ApplicationRequests::GetAppRoot);
|
|
|
|
|
|
auto settingsRegistry = AZ::SettingsRegistry::Get();
|
|
AZ::SettingsRegistryInterface::FixedValueString gameFolder;
|
|
auto projectKey = AZ::SettingsRegistryInterface::FixedValueString::format("%s/project_path", AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey);
|
|
settingsRegistry->Get(gameFolder, projectKey);
|
|
|
|
if (gameFolder.empty())
|
|
{
|
|
AZ_Warning("AssetValidation", false, "Unable to locate game name in bootstrap.");
|
|
return false;
|
|
}
|
|
|
|
AZStd::vector<AzFramework::GemInfo> gemInfoList;
|
|
|
|
if (!AzFramework::GetGemsInfo(gemInfoList, *settingsRegistry))
|
|
{
|
|
AZ_Warning("AssetValidation", false, "Unable to get gem information.");
|
|
return false;
|
|
}
|
|
|
|
defaultSeedListFiles = AssetSeed::GetDefaultSeedListFiles(gemInfoList, AzFramework::PlatformFlags::Platform_PC);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool AssetValidationSystemComponent::AddSeedList(const char* seedPath)
|
|
{
|
|
if (AZ::StringFunc::Equal(seedPath, "default"))
|
|
{
|
|
AZStd::vector<AZStd::string> defaultSeedListFiles;
|
|
|
|
if(!GetDefaultSeedListFiles(defaultSeedListFiles))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
for (const AZStd::string& seedListFile : defaultSeedListFiles)
|
|
{
|
|
if (!AddSeedListHelper(seedListFile.c_str()))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return AddSeedListHelper(seedPath);
|
|
}
|
|
|
|
void AssetValidationSystemComponent::ConsoleCommandRemoveSeedList(IConsoleCmdArgs* pCmdArgs)
|
|
{
|
|
if (pCmdArgs->GetArgCount() < 2)
|
|
{
|
|
AZ_TracePrintf("AssetValidation", "removeseedlist seedlistpath");
|
|
return;
|
|
}
|
|
|
|
const char* seedfilepath = pCmdArgs->GetArg(1);
|
|
AssetValidationRequestBus::Broadcast(&AssetValidationRequestBus::Events::RemoveSeedList, seedfilepath);
|
|
}
|
|
|
|
AZ::Outcome<AzFramework::AssetSeedList, AZStd::string> AssetValidationSystemComponent::LoadSeedList(const char* seedPath, AZStd::string& seedListPath)
|
|
{
|
|
AZStd::string absoluteSeedPath = seedPath;
|
|
|
|
if (AZ::StringFunc::Path::IsRelative(seedPath))
|
|
{
|
|
const char* appRoot = nullptr;
|
|
AzFramework::ApplicationRequests::Bus::BroadcastResult(appRoot, &AzFramework::ApplicationRequests::GetEngineRoot);
|
|
|
|
if (!appRoot)
|
|
{
|
|
return AZ::Failure(AZStd::string("Couldn't get engine root"));
|
|
}
|
|
|
|
absoluteSeedPath = AZStd::string::format("%s/%s", appRoot, seedPath);
|
|
}
|
|
|
|
AzFramework::StringFunc::Path::Normalize(absoluteSeedPath);
|
|
AzFramework::AssetSeedList seedList;
|
|
|
|
if (!AZ::Utils::LoadObjectFromFileInPlace(absoluteSeedPath, seedList))
|
|
{
|
|
return AZ::Failure(AZStd::string::format("Failed to load seed list %s", absoluteSeedPath.c_str()));
|
|
}
|
|
|
|
seedListPath = absoluteSeedPath;
|
|
|
|
return AZ::Success(seedList);
|
|
}
|
|
|
|
bool AssetValidationSystemComponent::RemoveSeedListHelper(const char* seedPath)
|
|
{
|
|
AZStd::string absoluteSeedPath;
|
|
AZ::Outcome<AzFramework::AssetSeedList, AZStd::string> loadSeedOutcome = LoadSeedList(seedPath, absoluteSeedPath);
|
|
if (!loadSeedOutcome.IsSuccess())
|
|
{
|
|
AZ_Warning("AssetValidation", false, loadSeedOutcome.GetError().c_str());
|
|
return false;
|
|
}
|
|
|
|
AzFramework::AssetSeedList seedList = loadSeedOutcome.TakeValue();
|
|
if (!m_seedLists.count(absoluteSeedPath))
|
|
{
|
|
AZ_Warning("AssetValidation", false, "Seed path %s (%s) wasn't in seed lists", seedPath, absoluteSeedPath.c_str());
|
|
return false;
|
|
}
|
|
m_seedLists.erase(absoluteSeedPath.c_str());
|
|
|
|
// Don't check if we're currently in seed mode - that will be dealt with on the other side
|
|
if (!RemoveSeedsFor(seedList, AZ_CRC(absoluteSeedPath.c_str())))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
AZ_TracePrintf("AssetValidation", "Removed seed list %s with %u elements", absoluteSeedPath.c_str(), seedList.size());
|
|
|
|
return true;
|
|
}
|
|
|
|
bool AssetValidationSystemComponent::RemoveSeedList(const char* seedPath)
|
|
{
|
|
if (AZ::StringFunc::Equal(seedPath, "default"))
|
|
{
|
|
AZStd::vector<AZStd::string> defaultSeedListFiles;
|
|
|
|
if (!GetDefaultSeedListFiles(defaultSeedListFiles))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
for (const AZStd::string& seedListFile : defaultSeedListFiles)
|
|
{
|
|
if (!RemoveSeedListHelper(seedListFile.c_str()))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return RemoveSeedListHelper(seedPath);
|
|
}
|
|
}
|