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60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "ProjectSettingsValidator.h"
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#include "Validators.h"
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namespace ProjectSettingsTool
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{
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Validator::Validator()
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{}
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Validator::~Validator()
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{
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for (AZStd::pair<FunctorValidator::FunctorType, FunctorValidator*>& pair : m_validatorToQValidator)
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{
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delete pair.second;
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}
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for (FunctorValidator* qValidator : m_otherValidators)
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{
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delete qValidator;
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}
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}
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FunctorValidator* Validator::GetQValidator(FunctorValidator::FunctorType validator)
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{
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if (validator != nullptr)
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{
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auto iter = m_validatorToQValidator.find(validator);
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if (iter != m_validatorToQValidator.end())
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{
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return iter->second;
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}
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else
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{
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FunctorValidator* qValidator = new FunctorValidator(validator);
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m_validatorToQValidator.insert(
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AZStd::pair<FunctorValidator::FunctorType, FunctorValidator*>(validator, qValidator));
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return qValidator;
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}
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}
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else
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{
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return nullptr;
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}
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}
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void Validator::TrackThisValidator(FunctorValidator* validator)
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{
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m_otherValidators.push_back(validator);
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}
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} // namespace ProjectSettingsTool
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