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o3de/Code/Tools/ProjectManager/Source/ProjectManagerDefs.h

36 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <QString>
namespace O3DE::ProjectManager
{
inline constexpr static int MinWindowWidth = 1200;
inline constexpr static int ProjectPreviewImageWidth = 210;
inline constexpr static int ProjectPreviewImageHeight = 280;
inline constexpr static int ProjectTemplateImageWidth = 92;
inline constexpr static int GemPreviewImageWidth = 70;
inline constexpr static int GemPreviewImageHeight = 40;
inline constexpr static int ProjectCommandLineTimeoutSeconds = 30;
static const QString ProjectBuildDirectoryName = "build";
extern const QString ProjectBuildPathPostfix;
extern const QString GetPythonScriptPath;
static const QString ProjectBuildPathCmakeFiles = "CMakeFiles";
static const QString ProjectBuildErrorLogName = "CMakeProjectBuildError.log";
static const QString ProjectCacheDirectoryName = "Cache";
static const QString ProjectPreviewImagePath = "preview.png";
static const QString ProjectCMakeCommand = "cmake";
static const QString ProjectCMakeBuildTargetEditor = "Editor";
static const QString RepoTimeFormat = "dd/MM/yyyy hh:mmap";
} // namespace O3DE::ProjectManager