38261d0800
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines Signed-off-by: Steve Pham <spham@amazon.com>
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/Component/EntityId.h>
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#include <AzCore/Math/Vector3.h>
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namespace GradientSignal
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{
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/**
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* Bus enabling gradient previewer to be refreshed remotely via event bus
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*/
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class GradientPreviewRequests
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: public AZ::EBusTraits
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{
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public:
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////////////////////////////////////////////////////////////////////////
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// EBusTraits
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
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using BusIdType = AZ::EntityId;
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using MutexType = AZStd::recursive_mutex;
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////////////////////////////////////////////////////////////////////////
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virtual ~GradientPreviewRequests() = default;
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virtual void Refresh() = 0;
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virtual AZ::EntityId CancelRefresh() = 0;
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};
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using GradientPreviewRequestBus = AZ::EBus<GradientPreviewRequests>;
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} // namespace GradientSignal
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