This website requires JavaScript.
Explore
Help
Sign In
birkeh
/
o3de
Watch
1
Star
0
Fork
0
You've already forked o3de
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
f5effaabcccefc138aa29f018ea2cc2b04e90b57
o3de
/
Gems
/
Atom
/
RPI
/
Assets
T
History
dmcdiar
b737e9f80e
Merge branch 'development' into Atom/dmcdiar/ATOM-4126
2021-09-15 18:22:38 -07:00
..
ResourcePools
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
Shader
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
ShaderLib/Atom
/RPI
Merge branch 'development' into Atom/dmcdiar/ATOM-4126
2021-09-15 18:22:38 -07:00
atom_rpi_asset_files.cmake
Deleted unused "default" materials from RPI. Long ago these were used as defaults for FBX material conversion process, but that's no longer the case. And I'm about to add a new approach for default material conversion in SceneAPI.
2021-07-30 11:40:49 -07:00
generate_asset_cmake.bat
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00