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o3de/Gems/PBSreferenceMaterials/Assets/materials/pbs_reference/rusted_metal.mtl
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2021-03-25 13:57:57 -07:00

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<Material MtlFlags="524288" Shader="Illum" GenMask="801010020003" StringGenMask="%ALLOW_SILHOUETTE_POM%BLENDLAYER%EMITTANCE_MAP%NORMAL_MAP%SPECULAR_MAP%SUBSURFACE_SCATTERING" SurfaceType="mat_metal" Diffuse="1,1,1,1" Specular="1,1,1,1" Opacity="1" Shininess="255" vertModifType="0" LayerAct="1">
<Textures>
<Texture Map="Diffuse" File="materials/pbs_reference/conductor_diff.tif">
<TexMod TexMod_RotateType="0" TexMod_TexGenType="0" TexMod_bTexGenProjected="0" TileU="3" TileV="3"/>
</Texture>
<Texture Map="Bumpmap" File="materials/pbs_reference/gloss70_ddna.tif"/>
<Texture Map="Specular" File="materials/pbs_reference/iron_spec.tif"/>
<Texture Map="Custom" File="materials/pbs_reference/rust_diff.tif"/>
<Texture Map="[1] Custom" File="materials/pbs_reference/rust_ddna.tif"/>
<Texture Map="Opacity" File="materials/pbs_reference/rust_blend.tif"/>
</Textures>
<PublicParams BlendFalloff="1.6" EmittanceMapGamma="1" BlendLayer2Tiling="2" BlendLayer2Smoothness="10" BlendLayer2Diffuse="1,1,1" SSSIndex="0" BlendMaskTiling="1" BlendFactor="2.6500001" BlendLayer2Specular="0.017000001,0.017000001,0.017000001" IndirectColor="0.25,0.25,0.25"/>
</Material>