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This was caused by the main thread audio update not being called all the time, especially Editor Game mode. The crash was due to main thread containers not being processed and emptied of their requests. Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com> |
5 years ago | |
|---|---|---|
| .. | ||
| IAudioSystemMock.h | 5 years ago | |
| ICVarMock.h | 5 years ago | |
| IConsoleMock.h | 5 years ago | |
| ICryPakMock.h | 5 years ago | |
| ILogMock.h | 5 years ago | |
| IRemoteConsoleMock.h | 5 years ago | |
| IRendererMock.h | 5 years ago | |
| ISystemMock.h | 5 years ago | |
| ITextureMock.h | 5 years ago | |
| ITimerMock.h | 5 years ago | |
| StubTimer.h | 5 years ago | |