Files
o3de/Code/Editor/UsedResources.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

29 lines
759 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
//! Class passed to resource gathering functions
#ifndef CRYINCLUDE_EDITOR_USEDRESOURCES_H
#define CRYINCLUDE_EDITOR_USEDRESOURCES_H
#include "Include/EditorCoreAPI.h"
class EDITOR_CORE_API CUsedResources
{
public:
typedef std::set<QString, stl::less_stricmp<QString> > TResourceFiles;
CUsedResources();
void Add(const char* pResourceFileName);
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
TResourceFiles files;
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
};
#endif // CRYINCLUDE_EDITOR_USEDRESOURCES_H