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49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Multiplayer/NetworkTime/INetworkTime.h>
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#include <Multiplayer/NetworkEntity/NetworkEntityHandle.h>
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#include <AzCore/Component/Component.h>
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#include <AzCore/Console/IConsole.h>
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namespace Multiplayer
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{
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//! Implementation of the INetworkTime interface.
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class NetworkTime
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: public INetworkTime
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{
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public:
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NetworkTime();
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virtual ~NetworkTime();
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//! INetworkTime overrides.
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//! @{
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bool IsTimeRewound() const override;
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HostFrameId GetHostFrameId() const override;
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HostFrameId GetUnalteredHostFrameId() const override;
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void IncrementHostFrameId() override;
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AZ::TimeMs GetHostTimeMs() const override;
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AzNetworking::ConnectionId GetRewindingConnectionId() const override;
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HostFrameId GetHostFrameIdForRewindingConnection(AzNetworking::ConnectionId rewindConnectionId) const override;
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void AlterTime(HostFrameId frameId, AZ::TimeMs timeMs, AzNetworking::ConnectionId rewindConnectionId) override;
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void SyncEntitiesToRewindState(const AZ::Aabb& rewindVolume) override;
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void ClearRewoundEntities() override;
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//! @}
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private:
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AZStd::vector<NetworkEntityHandle> m_rewoundEntities;
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HostFrameId m_hostFrameId = HostFrameId{ 0 };
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HostFrameId m_unalteredFrameId = HostFrameId{ 0 };
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AZ::TimeMs m_hostTimeMs = AZ::TimeMs{ 0 };
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AzNetworking::ConnectionId m_rewindingConnectionId = AzNetworking::InvalidConnectionId;
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};
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}
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