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68 lines
2.0 KiB
C++
68 lines
2.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Source/NetworkEntity/NetworkEntityTracker.h>
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#include <Multiplayer/NetworkEntity/NetworkEntityHandle.h>
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#include <AzCore/Console/IConsole.h>
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#include <AzCore/Console/ILogger.h>
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namespace Multiplayer
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{
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void NetworkEntityTracker::Add(NetEntityId netEntityId, AZ::Entity* entity)
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{
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++m_addChangeDirty;
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AZ_Assert(m_entityMap.end() == m_entityMap.find(netEntityId), "Attempting to add the same entity to the entity map multiple times");
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m_entityMap[netEntityId] = entity;
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}
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NetworkEntityHandle NetworkEntityTracker::Get(NetEntityId netEntityId)
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{
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AZ::Entity* entity = GetRaw(netEntityId);
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return NetworkEntityHandle(entity, netEntityId, this);
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}
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ConstNetworkEntityHandle NetworkEntityTracker::Get(NetEntityId netEntityId) const
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{
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AZ::Entity* entity = GetRaw(netEntityId);
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return ConstNetworkEntityHandle(entity, netEntityId, this);
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}
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bool NetworkEntityTracker::Exists(NetEntityId netEntityId) const
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{
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return (m_entityMap.find(netEntityId) != m_entityMap.end());
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}
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AZ::Entity* NetworkEntityTracker::GetRaw(NetEntityId netEntityId) const
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{
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auto found = m_entityMap.find(netEntityId);
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if (found != m_entityMap.end())
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{
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return found->second;
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}
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return nullptr;
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}
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void NetworkEntityTracker::erase(NetEntityId netEntityId)
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{
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++m_deleteChangeDirty;
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m_entityMap.erase(netEntityId);
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}
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NetworkEntityTracker::EntityMap::iterator NetworkEntityTracker::erase(EntityMap::iterator iter)
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{
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++m_deleteChangeDirty;
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return m_entityMap.erase(iter);
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}
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AZ::Entity *NetworkEntityTracker::Move(EntityMap::iterator iter)
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{
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AZ::Entity *ptr = iter->second;
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erase(iter);
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return ptr;
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}
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}
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