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o3de/Gems/Multiplayer/Code/Source/Debug/MultiplayerDebugModule.h

27 lines
718 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Module/Module.h>
namespace Multiplayer
{
class MultiplayerDebugModule
: public AZ::Module
{
public:
AZ_RTTI(MultiplayerDebugModule, "{9E1460FA-4513-4B5E-86B4-9DD8ADEFA714}", AZ::Module);
AZ_CLASS_ALLOCATOR(MultiplayerDebugModule, AZ::SystemAllocator, 0);
MultiplayerDebugModule();
~MultiplayerDebugModule() override = default;
AZ::ComponentTypeList GetRequiredSystemComponents() const override;
};
}