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o3de/Gems/Multiplayer/Code/Source/Debug/MultiplayerDebugModule.cpp

32 lines
920 B
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Source/Multiplayer_precompiled.h>
#include <Source/Debug/MultiplayerDebugModule.h>
#include <Source/Debug/MultiplayerDebugSystemComponent.h>
namespace Multiplayer
{
MultiplayerDebugModule::MultiplayerDebugModule()
: AZ::Module()
{
m_descriptors.insert(m_descriptors.end(), {
MultiplayerDebugSystemComponent::CreateDescriptor(),
});
}
AZ::ComponentTypeList MultiplayerDebugModule::GetRequiredSystemComponents() const
{
return AZ::ComponentTypeList
{
azrtti_typeid<MultiplayerDebugSystemComponent>(),
};
}
}
AZ_DECLARE_MODULE_CLASS(Gem_Multiplayer_Imgui, Multiplayer::MultiplayerDebugModule);