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o3de/Gems/DebugDraw/Code/debugdraw_editor_files.cmake

37 lines
1.3 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
set(FILES
Source/DebugDraw_precompiled.h
Include/DebugDraw/DebugDrawBus.h
Source/DebugDrawModule.cpp
Source/DebugDrawLineComponent.cpp
Source/DebugDrawLineComponent.h
Source/DebugDrawRayComponent.cpp
Source/DebugDrawRayComponent.h
Source/DebugDrawSphereComponent.cpp
Source/DebugDrawSphereComponent.h
Source/DebugDrawObbComponent.cpp
Source/DebugDrawObbComponent.h
Source/DebugDrawTextComponent.cpp
Source/DebugDrawTextComponent.h
Source/DebugDrawSystemComponent.cpp
Source/DebugDrawSystemComponent.h
Source/EditorDebugDrawComponentCommon.cpp
Source/EditorDebugDrawComponentCommon.h
Source/EditorDebugDrawLineComponent.cpp
Source/EditorDebugDrawLineComponent.h
Source/EditorDebugDrawRayComponent.cpp
Source/EditorDebugDrawRayComponent.h
Source/EditorDebugDrawSphereComponent.cpp
Source/EditorDebugDrawSphereComponent.h
Source/EditorDebugDrawObbComponent.cpp
Source/EditorDebugDrawObbComponent.h
Source/EditorDebugDrawTextComponent.cpp
Source/EditorDebugDrawTextComponent.h
)