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620 lines
24 KiB
C++
620 lines
24 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/IO/Path/Path.h>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <AzFramework/IO/LocalFileIO.h>
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#include <AzFramework/Network/AssetProcessorConnection.h>
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#include <AzFramework/Asset/AssetSystemComponent.h>
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#include <AzToolsFramework/AzToolsFrameworkModule.h>
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#include <AzToolsFramework/API/EditorPythonConsoleBus.h>
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#include <AzToolsFramework/API/EditorPythonRunnerRequestsBus.h>
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#include <AzToolsFramework/UI/UICore/QWidgetSavedState.h>
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#include <AzToolsFramework/UI/UICore/QTreeViewStateSaver.hxx>
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#include <AzToolsFramework/AssetBrowser/AssetBrowserEntry.h>
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#include <AzToolsFramework/SourceControl/PerforceComponent.h>
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#include <AzToolsFramework/Asset/AssetSystemComponent.h>
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#include <AzToolsFramework/AssetBrowser/AssetBrowserComponent.h>
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#include <AzToolsFramework/Thumbnails/ThumbnailerComponent.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyManagerComponent.h>
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#include <AzToolsFramework/SourceControl/SourceControlAPI.h>
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#include <AtomToolsFramework/Util/Util.h>
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#include <Atom/RPI.Edit/Common/AssetUtils.h>
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#include <Atom/RPI.Public/RPISystemInterface.h>
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#include <Source/MaterialEditorApplication.h>
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#include <MaterialEditor_Traits_Platform.h>
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#include <Atom/Document/MaterialDocumentModule.h>
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#include <Atom/Document/MaterialDocumentSystemRequestBus.h>
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#include <Atom/Viewport/MaterialViewportModule.h>
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#include <Atom/Window/MaterialEditorWindowModule.h>
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#include <Atom/Window/MaterialEditorWindowFactoryRequestBus.h>
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#include <Atom/Window/MaterialEditorWindowRequestBus.h>
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#include <AzCore/Utils/Utils.h>
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AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT
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#include <QObject>
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#include <QMessageBox>
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AZ_POP_DISABLE_WARNING
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namespace MaterialEditor
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{
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//! This function returns the build system target name of "MaterialEditor
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AZStd::string_view GetBuildTargetName()
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{
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#if !defined (LY_CMAKE_TARGET)
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#error "LY_CMAKE_TARGET must be defined in order to add this source file to a CMake executable target"
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#endif
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return AZStd::string_view{ LY_CMAKE_TARGET };
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}
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const char* MaterialEditorApplication::GetCurrentConfigurationName() const
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{
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#if defined(_RELEASE)
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return "ReleaseMaterialEditor";
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#elif defined(_DEBUG)
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return "DebugMaterialEditor";
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#else
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return "ProfileMaterialEditor";
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#endif
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}
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MaterialEditorApplication::MaterialEditorApplication(int* argc, char*** argv)
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: Application(argc, argv)
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, QApplication(*argc, *argv)
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{
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AZ::Debug::TraceMessageBus::Handler::BusConnect();
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AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddBuildSystemTargetSpecialization(
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*AZ::SettingsRegistry::Get(), GetBuildTargetName());
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connect(&m_timer, &QTimer::timeout, this, [&]()
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{
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this->PumpSystemEventLoopUntilEmpty();
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this->Tick();
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});
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}
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MaterialEditorApplication::~MaterialEditorApplication()
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{
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AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusDisconnect();
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AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusDisconnect();
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MaterialEditorWindowNotificationBus::Handler::BusDisconnect();
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AZ::Debug::TraceMessageBus::Handler::BusDisconnect();
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}
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void MaterialEditorApplication::CreateReflectionManager()
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{
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Application::CreateReflectionManager();
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GetSerializeContext()->CreateEditContext();
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}
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void MaterialEditorApplication::Reflect(AZ::ReflectContext* context)
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{
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Application::Reflect(context);
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AzToolsFramework::AssetBrowser::AssetBrowserEntry::Reflect(context);
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AzToolsFramework::AssetBrowser::RootAssetBrowserEntry::Reflect(context);
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AzToolsFramework::AssetBrowser::FolderAssetBrowserEntry::Reflect(context);
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AzToolsFramework::AssetBrowser::SourceAssetBrowserEntry::Reflect(context);
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AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry::Reflect(context);
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AzToolsFramework::QTreeViewWithStateSaving::Reflect(context);
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AzToolsFramework::QWidgetSavedState::Reflect(context);
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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// this will put these methods into the 'azlmbr.materialeditor.general' module
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auto addGeneral = [](AZ::BehaviorContext::GlobalMethodBuilder methodBuilder)
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{
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methodBuilder->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation)
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->Attribute(AZ::Script::Attributes::Category, "Editor")
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->Attribute(AZ::Script::Attributes::Module, "materialeditor.general");
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};
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// The reflection here is based on patterns in CryEditPythonHandler::Reflect
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addGeneral(behaviorContext->Method("idle_wait_frames", &MaterialEditorApplication::PyIdleWaitFrames, nullptr, "Waits idling for a frames. Primarily used for auto-testing."));
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}
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}
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void MaterialEditorApplication::RegisterCoreComponents()
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{
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Application::RegisterCoreComponents();
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RegisterComponentDescriptor(AzToolsFramework::AssetBrowser::AssetBrowserComponent::CreateDescriptor());
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RegisterComponentDescriptor(AzToolsFramework::Thumbnailer::ThumbnailerComponent::CreateDescriptor());
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RegisterComponentDescriptor(AzToolsFramework::Components::PropertyManagerComponent::CreateDescriptor());
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RegisterComponentDescriptor(AzToolsFramework::AssetSystem::AssetSystemComponent::CreateDescriptor());
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RegisterComponentDescriptor(AzToolsFramework::PerforceComponent::CreateDescriptor());
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}
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AZ::ComponentTypeList MaterialEditorApplication::GetRequiredSystemComponents() const
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{
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AZ::ComponentTypeList components = Application::GetRequiredSystemComponents();
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components.insert(components.end(), {
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azrtti_typeid<AzToolsFramework::AssetBrowser::AssetBrowserComponent>(),
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azrtti_typeid<AzToolsFramework::Thumbnailer::ThumbnailerComponent>(),
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azrtti_typeid<AzToolsFramework::Components::PropertyManagerComponent>(),
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azrtti_typeid<AzToolsFramework::PerforceComponent>(),
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});
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return components;
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}
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void MaterialEditorApplication::CreateStaticModules(AZStd::vector<AZ::Module*>& outModules)
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{
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Application::CreateStaticModules(outModules);
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outModules.push_back(aznew AzToolsFramework::AzToolsFrameworkModule);
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outModules.push_back(aznew MaterialDocumentModule);
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outModules.push_back(aznew MaterialViewportModule);
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outModules.push_back(aznew MaterialEditorWindowModule);
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}
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void MaterialEditorApplication::StartCommon(AZ::Entity* systemEntity)
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{
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{
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//[GFX TODO][ATOM-408] This needs to be updated in some way to support the MaterialViewport render widget
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}
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AzFramework::AssetSystemStatusBus::Handler::BusConnect();
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AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusConnect();
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AzFramework::Application::StartCommon(systemEntity);
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StartInternal();
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m_timer.start();
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}
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void MaterialEditorApplication::OnMaterialEditorWindowClosing()
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{
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ExitMainLoop();
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}
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void MaterialEditorApplication::Destroy()
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{
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// before modules are unloaded, destroy UI to free up any assets it cached
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MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast(
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&MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::DestroyMaterialEditorWindow);
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AzToolsFramework::EditorPythonConsoleNotificationBus::Handler::BusDisconnect();
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AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusDisconnect();
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MaterialEditorWindowNotificationBus::Handler::BusDisconnect();
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AZ::Debug::TraceMessageBus::Handler::BusDisconnect();
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m_logFile = {};
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m_startupLogSink = {};
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AzFramework::AssetSystemRequestBus::Broadcast(&AzFramework::AssetSystem::AssetSystemRequests::StartDisconnectingAssetProcessor);
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Application::Destroy();
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}
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void MaterialEditorApplication::AssetSystemAvailable()
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{
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bool connectedToAssetProcessor = false;
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// When the AssetProcessor is already launched it should take less than a second to perform a connection
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// but when the AssetProcessor needs to be launch it could take up to 15 seconds to have the AssetProcessor initialize
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// and able to negotiate a connection when running a debug build
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// and to negotiate a connection
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AzFramework::AssetSystem::ConnectionSettings connectionSettings;
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AzFramework::AssetSystem::ReadConnectionSettingsFromSettingsRegistry(connectionSettings);
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connectionSettings.m_connectionDirection = AzFramework::AssetSystem::ConnectionSettings::ConnectionDirection::ConnectToAssetProcessor;
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connectionSettings.m_connectionIdentifier = "MaterialEditor";
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connectionSettings.m_loggingCallback = []([[maybe_unused]] AZStd::string_view logData)
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{
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AZ_TracePrintf("Material Editor", "%.*s", aznumeric_cast<int>(logData.size()), logData.data());
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};
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AzFramework::AssetSystemRequestBus::BroadcastResult(connectedToAssetProcessor,
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&AzFramework::AssetSystemRequestBus::Events::EstablishAssetProcessorConnection, connectionSettings);
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if (connectedToAssetProcessor)
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{
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CompileCriticalAssets();
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}
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AzFramework::AssetSystemStatusBus::Handler::BusDisconnect();
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}
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void MaterialEditorApplication::CompileCriticalAssets()
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{
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AZ_TracePrintf("MaterialEditor", "Compiling critical assets.\n");
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// List of common asset filters for things that need to be compiled to run the material editor
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// Some of these things will not be necessary once we have proper support for queued asset loading and reloading
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const AZStd::string assetFiltersArray[] =
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{
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"passes/",
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"config/",
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"MaterialEditor/",
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};
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QStringList failedAssets;
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// Forced asset processor to synchronously process all critical assets
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// Note: with AssetManager's current implementation, a compiled asset won't be added in asset registry until next system tick.
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// So the asset id won't be found right after CompileAssetSync call.
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for (const AZStd::string& assetFilters : assetFiltersArray)
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{
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AZ_TracePrintf("MaterialEditor", "Compiling critical asset matching: %s.\n", assetFilters.c_str());
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// Wait for the asset be compiled
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AzFramework::AssetSystem::AssetStatus status = AzFramework::AssetSystem::AssetStatus_Unknown;
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AzFramework::AssetSystemRequestBus::BroadcastResult(
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status, &AzFramework::AssetSystemRequestBus::Events::CompileAssetSync, assetFilters);
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if (status != AzFramework::AssetSystem::AssetStatus_Compiled)
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{
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failedAssets.append(assetFilters.c_str());
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}
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}
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if (!failedAssets.empty())
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{
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QMessageBox::critical(activeWindow(),
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QString("Failed to compile critical assets"),
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QString("Failed to compile the following critical assets:\n%1\n%2")
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.arg(failedAssets.join(",\n"))
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.arg("Make sure this is an Atom project."));
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ExitMainLoop();
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}
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}
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void MaterialEditorApplication::SaveSettings()
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{
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if (m_activatedLocalUserSettings)
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{
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AZ::SerializeContext* context = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext);
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AZ_Assert(context, "No serialize context");
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char resolvedPath[AZ_MAX_PATH_LEN] = "";
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AZ::IO::FileIOBase::GetInstance()->ResolvePath("@user@/MaterialEditorUserSettings.xml", resolvedPath, AZ_ARRAY_SIZE(resolvedPath));
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m_localUserSettings.Save(resolvedPath, context);
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}
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}
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bool MaterialEditorApplication::OnOutput(const char* window, const char* message)
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{
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// Suppress spam from the Source Control system
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if (0 == strncmp(window, AzToolsFramework::SCC_WINDOW, AZ_ARRAY_SIZE(AzToolsFramework::SCC_WINDOW)))
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{
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return true;
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}
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if (m_logFile)
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{
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m_logFile->AppendLog(AzFramework::LogFile::SEV_NORMAL, window, message);
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}
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else
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{
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m_startupLogSink.push_back({ window, message });
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}
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return false;
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}
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void MaterialEditorApplication::ProcessCommandLine(const AZ::CommandLine& commandLine)
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{
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const AZStd::string activateWindowSwitchName = "activatewindow";
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if (commandLine.HasSwitch(activateWindowSwitchName))
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{
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MaterialEditor::MaterialEditorWindowRequestBus::Broadcast(
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&MaterialEditor::MaterialEditorWindowRequestBus::Handler::ActivateWindow);
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}
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const AZStd::string timeoputSwitchName = "timeout";
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if (commandLine.HasSwitch(timeoputSwitchName))
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{
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const AZStd::string& timeoutValue = commandLine.GetSwitchValue(timeoputSwitchName, 0);
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const uint32_t timeoutInMs = atoi(timeoutValue.c_str());
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AZ_Printf("MaterialEditor", "Timeout scheduled, shutting down in %u ms", timeoutInMs);
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QTimer::singleShot(timeoutInMs, [this] {
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AZ_Printf("MaterialEditor", "Timeout reached, shutting down");
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ExitMainLoop();
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});
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}
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// Process command line options for running one or more python scripts on startup
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const AZStd::string runPythonScriptSwitchName = "runpython";
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size_t runPythonScriptCount = commandLine.GetNumSwitchValues(runPythonScriptSwitchName);
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for (size_t runPythonScriptIndex = 0; runPythonScriptIndex < runPythonScriptCount; ++runPythonScriptIndex)
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{
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const AZStd::string runPythonScriptPath = commandLine.GetSwitchValue(runPythonScriptSwitchName, runPythonScriptIndex);
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AZStd::vector<AZStd::string_view> runPythonArgs;
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AZ_Printf("MaterialEditor", "Launching script: %s", runPythonScriptPath.c_str());
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AzToolsFramework::EditorPythonRunnerRequestBus::Broadcast(
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&AzToolsFramework::EditorPythonRunnerRequestBus::Events::ExecuteByFilenameWithArgs,
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runPythonScriptPath,
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runPythonArgs);
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}
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// Process command line options for opening one or more material documents on startup
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size_t openDocumentCount = commandLine.GetNumMiscValues();
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for (size_t openDocumentIndex = 0; openDocumentIndex < openDocumentCount; ++openDocumentIndex)
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{
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const AZStd::string openDocumentPath = commandLine.GetMiscValue(openDocumentIndex);
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AZ_Printf("MaterialEditor", "Opening document: %s", openDocumentPath.c_str());
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MaterialDocumentSystemRequestBus::Broadcast(&MaterialDocumentSystemRequestBus::Events::OpenDocument, openDocumentPath);
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}
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const AZStd::string exitAfterCommandsSwitchName = "exitaftercommands";
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if (commandLine.HasSwitch(exitAfterCommandsSwitchName))
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{
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ExitMainLoop();
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}
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}
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void MaterialEditorApplication::WriteStartupLog()
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{
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using namespace AzFramework;
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AZ::IO::FileIOBase* fileIO = AZ::IO::FileIOBase::GetInstance();
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AZ_Assert(fileIO != nullptr, "FileIO should be running at this point");
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// There is no log system online so we have to create your own log file.
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char resolveBuffer[AZ_MAX_PATH_LEN] = { 0 };
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fileIO->ResolvePath("@user@", resolveBuffer, AZ_MAX_PATH_LEN);
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// Note: @log@ hasn't been set at this point
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AZStd::string logDirectory;
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StringFunc::Path::Join(resolveBuffer, "log", logDirectory);
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fileIO->SetAlias("@log@", logDirectory.c_str());
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fileIO->CreatePath("@root@");
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fileIO->CreatePath("@user@");
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fileIO->CreatePath("@log@");
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AZStd::string logPath;
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StringFunc::Path::Join(logDirectory.c_str(), "MaterialEditor.log", logPath);
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m_logFile.reset(aznew LogFile(logPath.c_str()));
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if (m_logFile)
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{
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m_logFile->SetMachineReadable(false);
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for (const LogMessage& message : m_startupLogSink)
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{
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m_logFile->AppendLog(LogFile::SEV_NORMAL, message.window.c_str(), message.message.c_str());
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}
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m_startupLogSink = {};
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m_logFile->FlushLog();
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}
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}
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void MaterialEditorApplication::LoadSettings()
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{
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AZ::SerializeContext* context = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationRequests::GetSerializeContext);
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AZ_Assert(context, "No serialize context");
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char resolvedPath[AZ_MAX_PATH_LEN] = "";
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AZ::IO::FileIOBase::GetInstance()->ResolvePath("@user@/EditorUserSettings.xml", resolvedPath, AZ_MAX_PATH_LEN);
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m_localUserSettings.Load(resolvedPath, context);
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m_localUserSettings.Activate(AZ::UserSettings::CT_LOCAL);
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AZ::UserSettingsOwnerRequestBus::Handler::BusConnect(AZ::UserSettings::CT_LOCAL);
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m_activatedLocalUserSettings = true;
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}
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void MaterialEditorApplication::UnloadSettings()
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{
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if (m_activatedLocalUserSettings)
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{
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SaveSettings();
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m_localUserSettings.Deactivate();
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AZ::UserSettingsOwnerRequestBus::Handler::BusDisconnect();
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m_activatedLocalUserSettings = false;
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}
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}
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bool MaterialEditorApplication::LaunchDiscoveryService()
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{
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// Determine if this is the first launch of the tool by attempting to connect to a running server
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if (m_socket.Connect(QApplication::applicationName()))
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{
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// If the server was located, the application is already running.
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// Forward commandline options to other application instance.
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QByteArray buffer;
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buffer.append("ProcessCommandLine:");
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// Add the command line options from this process to the message, skipping the executable path
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for (int argi = 1; argi < m_argC; ++argi)
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{
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buffer.append(QString(m_argV[argi]).append("\n").toUtf8());
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}
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// Inject command line option to always bring the main window to the foreground
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buffer.append("--activatewindow\n");
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m_socket.Send(buffer);
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m_socket.Disconnect();
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return false;
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}
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// Setup server to handle basic commands
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m_server.SetReadHandler([this](const QByteArray& buffer) {
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// Handle commmand line params from connected socket
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if (buffer.startsWith("ProcessCommandLine:"))
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{
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// Remove header and parse commands
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AZStd::string params(buffer.data(), buffer.size());
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params = params.substr(strlen("ProcessCommandLine:"));
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AZStd::vector<AZStd::string> tokens;
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AZ::StringFunc::Tokenize(params, tokens, "\n");
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if (!tokens.empty())
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{
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AZ::CommandLine commandLine;
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commandLine.Parse(tokens);
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ProcessCommandLine(commandLine);
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}
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}
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});
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// Launch local server
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if (!m_server.Connect(QApplication::applicationName()))
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{
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return false;
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}
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return true;
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}
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void MaterialEditorApplication::StartInternal()
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{
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if (WasExitMainLoopRequested())
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{
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return;
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}
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WriteStartupLog();
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if (!LaunchDiscoveryService())
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{
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ExitMainLoop();
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return;
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}
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AzToolsFramework::AssetDatabase::AssetDatabaseRequestsBus::Handler::BusConnect();
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AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotificationBus::Broadcast(&AzToolsFramework::AssetBrowser::AssetDatabaseLocationNotifications::OnDatabaseInitialized);
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AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequestBus::Events::LoadCatalog, "@assets@/assetcatalog.xml");
|
|
|
|
AZ::RPI::RPISystemInterface::Get()->InitializeSystemAssets();
|
|
|
|
LoadSettings();
|
|
|
|
MaterialEditorWindowNotificationBus::Handler::BusConnect();
|
|
|
|
MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast(
|
|
&MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::CreateMaterialEditorWindow);
|
|
|
|
auto editorPythonEventsInterface = AZ::Interface<AzToolsFramework::EditorPythonEventsInterface>::Get();
|
|
if (editorPythonEventsInterface)
|
|
{
|
|
// The PythonSystemComponent does not call StartPython to allow for lazy python initialization, so start it here
|
|
// The PythonSystemComponent will call StopPython when it deactivates, so we do not need our own corresponding call to StopPython
|
|
editorPythonEventsInterface->StartPython();
|
|
}
|
|
|
|
// Delay execution of commands and scripts post initialization
|
|
QTimer::singleShot(0, [this]() { ProcessCommandLine(m_commandLine); });
|
|
}
|
|
|
|
bool MaterialEditorApplication::GetAssetDatabaseLocation(AZStd::string& result)
|
|
{
|
|
AZ::SettingsRegistryInterface* settingsRegistry = AZ::SettingsRegistry::Get();
|
|
AZ::IO::FixedMaxPath assetDatabaseSqlitePath;
|
|
if (settingsRegistry && settingsRegistry->Get(assetDatabaseSqlitePath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder))
|
|
{
|
|
assetDatabaseSqlitePath /= "assetdb.sqlite";
|
|
result = AZStd::string_view(assetDatabaseSqlitePath.Native());
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void MaterialEditorApplication::Tick(float deltaOverride)
|
|
{
|
|
TickSystem();
|
|
Application::Tick(deltaOverride);
|
|
|
|
if (WasExitMainLoopRequested())
|
|
{
|
|
m_timer.disconnect();
|
|
quit();
|
|
}
|
|
}
|
|
|
|
void MaterialEditorApplication::Stop()
|
|
{
|
|
MaterialEditor::MaterialEditorWindowFactoryRequestBus::Broadcast(
|
|
&MaterialEditor::MaterialEditorWindowFactoryRequestBus::Handler::DestroyMaterialEditorWindow);
|
|
|
|
UnloadSettings();
|
|
AzFramework::Application::Stop();
|
|
}
|
|
|
|
void MaterialEditorApplication::QueryApplicationType(AZ::ApplicationTypeQuery& appType) const
|
|
{
|
|
appType.m_maskValue = AZ::ApplicationTypeQuery::Masks::Game;
|
|
}
|
|
|
|
void MaterialEditorApplication::OnTraceMessage([[maybe_unused]] AZStd::string_view message)
|
|
{
|
|
#if defined(AZ_ENABLE_TRACING)
|
|
AZStd::vector<AZStd::string> lines;
|
|
AzFramework::StringFunc::Tokenize(
|
|
message,
|
|
lines,
|
|
"\n",
|
|
false, // Keep empty strings
|
|
false // Keep space strings
|
|
);
|
|
|
|
for (auto& line : lines)
|
|
{
|
|
AZ_TracePrintf("MaterialEditor", "Python: %s\n", line.c_str());
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void MaterialEditorApplication::OnErrorMessage(AZStd::string_view message)
|
|
{
|
|
// Use AZ_TracePrintf instead of AZ_Error or AZ_Warning to avoid all the metadata noise
|
|
OnTraceMessage(message);
|
|
}
|
|
|
|
void MaterialEditorApplication::OnExceptionMessage([[maybe_unused]] AZStd::string_view message)
|
|
{
|
|
AZ_Error("MaterialEditor", false, "Python: " AZ_STRING_FORMAT, AZ_STRING_ARG(message));
|
|
}
|
|
|
|
// Copied from PyIdleWaitFrames in CryEdit.cpp
|
|
void MaterialEditorApplication::PyIdleWaitFrames(uint32_t frames)
|
|
{
|
|
struct Ticker : public AZ::TickBus::Handler
|
|
{
|
|
Ticker(QEventLoop* loop, uint32_t targetFrames) : m_loop(loop), m_targetFrames(targetFrames)
|
|
{
|
|
AZ::TickBus::Handler::BusConnect();
|
|
}
|
|
~Ticker()
|
|
{
|
|
AZ::TickBus::Handler::BusDisconnect();
|
|
}
|
|
|
|
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override
|
|
{
|
|
AZ_UNUSED(deltaTime);
|
|
AZ_UNUSED(time);
|
|
if (++m_elapsedFrames == m_targetFrames)
|
|
{
|
|
m_loop->quit();
|
|
}
|
|
}
|
|
QEventLoop* m_loop = nullptr;
|
|
uint32_t m_elapsedFrames = 0;
|
|
uint32_t m_targetFrames = 0;
|
|
};
|
|
|
|
QEventLoop loop;
|
|
Ticker ticker(&loop, frames);
|
|
loop.exec();
|
|
}
|
|
|
|
} // namespace MaterialEditor
|