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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Pass/PassRequest.cpp
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

39 lines
1.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RPI.Reflect/Pass/PassRequest.h>
namespace AZ
{
namespace RPI
{
void PassRequest::Reflect(AZ::ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<PassRequest>()
->Version(3)
->Field("Name", &PassRequest::m_passName)
->Field("TemplateName", &PassRequest::m_templateName)
->Field("Connections", &PassRequest::m_connections)
->Field("PassData", &PassRequest::m_passData)
->Field("Enabled", &PassRequest::m_passEnabled)
->Field("ExecuteAfter", &PassRequest::m_executeAfterPasses)
->Field("ExecuteBefore", &PassRequest::m_executeBeforePasses)
->Field("ImageAttachments", &PassRequest::m_imageAttachmentOverrides)
->Field("BufferAttachments", &PassRequest::m_bufferAttachmentOverrides)
;
}
}
void PassRequest::AddInputConnection(PassConnection inputConnection)
{
m_connections.push_back(inputConnection);
}
} // namespace RPI
} // namespace AZ