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o3de/Gems/Atom/Component/DebugCamera/Code/Source/Module.cpp

51 lines
1.7 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/Module/Module.h>
#include <Atom/Component/DebugCamera/ArcBallControllerComponent.h>
#include <Atom/Component/DebugCamera/CameraComponent.h>
#include <Atom/Component/DebugCamera/NoClipControllerComponent.h>
namespace AZ
{
namespace Debug
{
class CameraModule
: public AZ::Module
{
public:
AZ_RTTI(DebugCameraModule, "{C4F5D301-5C7F-42C2-8326-08F685B2D7A3}", AZ::Module);
CameraModule()
{
m_descriptors.insert(m_descriptors.end(), {
CameraControllerComponent::CreateDescriptor(),
ArcBallControllerComponent::CreateDescriptor(),
CameraComponent::CreateDescriptor(),
NoClipControllerComponent::CreateDescriptor(),
});
}
/**
* Add required SystemComponents to the SystemEntity.
*/
AZ::ComponentTypeList GetRequiredSystemComponents() const override
{
AZ::ComponentTypeList required;
return required;
}
};
} // namespace Debug
} // namespace AZ
// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
// The first parameter should be GemName_GemIdLower
// The second should be the fully qualified name of the class above
AZ_DECLARE_MODULE_CLASS(Gem_Atom_Component_DebugCamera, AZ::Debug::CameraModule)