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33 lines
1.0 KiB
C++
33 lines
1.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "AssetBuilderApplication.h"
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#include "TraceMessageHook.h"
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#include "AssetBuilderComponent.h"
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int main(int argc, char** argv)
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{
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AssetBuilderApplication app(&argc, &argv);
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AssetBuilder::TraceMessageHook traceMessageHook; // Hook AZ Debug messages and redirect them to stdout
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traceMessageHook.EnableTraceContext(true);
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AZ::Debug::Trace::HandleExceptions(true);
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AZ::ComponentApplication::StartupParameters startupParams;
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startupParams.m_loadDynamicModules = false;
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app.Start(AzFramework::Application::Descriptor(), startupParams);
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traceMessageHook.EnableDebugMode(app.IsInDebugMode());
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bool result = false;
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BuilderBus::BroadcastResult(result, &BuilderBus::Events::Run);
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traceMessageHook.EnableTraceContext(false);
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app.Stop();
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return result ? 0 : 1;
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}
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