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o3de/Code/Tools/ProjectManager/Source/GemCatalog/GemUpdateDialog.cpp

65 lines
2.5 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <GemCatalog/GemUpdateDialog.h>
#include <QDialogButtonBox>
#include <QLabel>
#include <QPushButton>
#include <QVBoxLayout>
#include <QVariant>
namespace O3DE::ProjectManager
{
GemUpdateDialog::GemUpdateDialog(const QString& gemName, bool updateAvaliable, QWidget* parent)
: QDialog(parent)
{
setWindowTitle(tr("Update Remote Gem"));
setObjectName("GemUpdateDialog");
setAttribute(Qt::WA_DeleteOnClose);
setModal(true);
QVBoxLayout* layout = new QVBoxLayout();
layout->setMargin(30);
layout->setAlignment(Qt::AlignTop);
setLayout(layout);
// Body
QLabel* subTitleLabel = new QLabel(tr("%1Update to the latest version of %2?").arg(
updateAvaliable ? "" : tr("Force "), gemName));
subTitleLabel->setObjectName("gemCatalogDialogSubTitle");
layout->addWidget(subTitleLabel);
layout->addSpacing(10);
QLabel* bodyLabel = new QLabel(tr("%1The latest version of this Gem may not be compatible with your engine. "
"Updating this Gem will remove any local changes made to this Gem, "
"and may remove old features that are in use.").arg(
updateAvaliable ? "" : tr("No update detected for Gem. "
"This will force a redownload of the gem anyways. ")));
bodyLabel->setWordWrap(true);
bodyLabel->setFixedSize(QSize(440, 80));
layout->addWidget(bodyLabel);
layout->addSpacing(40);
// Buttons
QDialogButtonBox* dialogButtons = new QDialogButtonBox();
dialogButtons->setObjectName("footer");
layout->addWidget(dialogButtons);
QPushButton* cancelButton = dialogButtons->addButton(tr("Cancel"), QDialogButtonBox::RejectRole);
cancelButton->setProperty("secondary", true);
QPushButton* updateButton =
dialogButtons->addButton(tr("%1Update Gem").arg(updateAvaliable ? "" : tr("Force ")), QDialogButtonBox::ApplyRole);
connect(cancelButton, &QPushButton::clicked, this, &QDialog::reject);
connect(updateButton, &QPushButton::clicked, this, &QDialog::accept);
}
} // namespace O3DE::ProjectManager