Files
o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model/MorphTargetMetaAsset.cpp
T
Artur K f44169f7fa Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header

Moved a few Reflect methods to new cpp files.

In addition, some preparations for further header dependency reductions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix smoke test lua failures.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Windows build fixes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Missing license headers

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix white-space issues.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix inheritance list wrapping broken by older clang-format

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-09-29 11:31:01 -05:00

75 lines
2.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Asset/AssetSerializer.h>
#include <AzCore/RTTI/ReflectContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <Atom/RPI.Reflect/Model/MorphTargetMetaAsset.h>
namespace AZ::RPI
{
void MorphTargetMetaAsset::MorphTarget::Reflect(ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<MorphTargetMetaAsset::MorphTarget>()
->Version(1)
->Field("meshNodeName", &MorphTargetMetaAsset::MorphTarget::m_meshNodeName)
->Field("morphTargetName", &MorphTargetMetaAsset::MorphTarget::m_morphTargetName)
->Field("startIndex", &MorphTargetMetaAsset::MorphTarget::m_startIndex)
->Field("numVertices", &MorphTargetMetaAsset::MorphTarget::m_numVertices)
->Field("minPositionDelta", &MorphTargetMetaAsset::MorphTarget::m_minPositionDelta)
->Field("maxPositionDelta", &MorphTargetMetaAsset::MorphTarget::m_maxPositionDelta)
->Field("wrinkleMask", &MorphTargetMetaAsset::MorphTarget::m_wrinkleMask)
->Field("hasColorDeltas", &MorphTargetMetaAsset::MorphTarget::m_hasColorDeltas)
;
}
}
void MorphTargetMetaAsset::Reflect(ReflectContext* context)
{
MorphTarget::Reflect(context);
if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
{
serializeContext->Class<MorphTargetMetaAsset>()
->Version(1)
->Field("morphTargets", &MorphTargetMetaAsset::m_morphTargets)
;
}
}
AZ::Data::AssetId MorphTargetMetaAsset::ConstructAssetId(const AZ::Data::AssetId& modelAssetId, const AZStd::string& modelAssetName)
{
if (modelAssetName.empty())
{
AZ_Error("SkinMetaAsset", false, "Cannot construct asset id for morph target meta asset. Model asset name is empty.");
return {};
}
// The sub id of any model related assets starts with the same prefix for first 8 bits and uses the name hash for the last 24 bits.
uint32_t productSubId = MorphTargetMetaAsset::s_assetIdPrefix | AZ::Crc32(modelAssetName) & 0xffffff;
return {modelAssetId.m_guid, productSubId};
}
void MorphTargetMetaAsset::SetReady()
{
m_status = Data::AssetData::AssetStatus::Ready;
}
void MorphTargetMetaAsset::AddMorphTarget(const MorphTarget& morphTarget)
{
m_morphTargets.emplace_back(morphTarget);
}
const AZStd::vector<MorphTargetMetaAsset::MorphTarget>& MorphTargetMetaAsset::GetMorphTargets() const
{
return m_morphTargets;
}
} // namespace AZ::RPI