f44169f7fa
* Remove AssetSerializer inclusion from SerializeContext header Moved a few Reflect methods to new cpp files. In addition, some preparations for further header dependency reductions. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix smoke test lua failures. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Windows build fixes. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Missing license headers Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix white-space issues. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Fix inheritance list wrapping broken by older clang-format Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
75 lines
2.9 KiB
C++
75 lines
2.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Asset/AssetSerializer.h>
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#include <AzCore/RTTI/ReflectContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <Atom/RPI.Reflect/Model/MorphTargetMetaAsset.h>
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namespace AZ::RPI
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{
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void MorphTargetMetaAsset::MorphTarget::Reflect(ReflectContext* context)
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{
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if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
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{
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serializeContext->Class<MorphTargetMetaAsset::MorphTarget>()
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->Version(1)
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->Field("meshNodeName", &MorphTargetMetaAsset::MorphTarget::m_meshNodeName)
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->Field("morphTargetName", &MorphTargetMetaAsset::MorphTarget::m_morphTargetName)
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->Field("startIndex", &MorphTargetMetaAsset::MorphTarget::m_startIndex)
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->Field("numVertices", &MorphTargetMetaAsset::MorphTarget::m_numVertices)
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->Field("minPositionDelta", &MorphTargetMetaAsset::MorphTarget::m_minPositionDelta)
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->Field("maxPositionDelta", &MorphTargetMetaAsset::MorphTarget::m_maxPositionDelta)
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->Field("wrinkleMask", &MorphTargetMetaAsset::MorphTarget::m_wrinkleMask)
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->Field("hasColorDeltas", &MorphTargetMetaAsset::MorphTarget::m_hasColorDeltas)
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;
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}
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}
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void MorphTargetMetaAsset::Reflect(ReflectContext* context)
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{
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MorphTarget::Reflect(context);
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if (auto* serializeContext = azrtti_cast<SerializeContext*>(context))
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{
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serializeContext->Class<MorphTargetMetaAsset>()
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->Version(1)
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->Field("morphTargets", &MorphTargetMetaAsset::m_morphTargets)
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;
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}
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}
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AZ::Data::AssetId MorphTargetMetaAsset::ConstructAssetId(const AZ::Data::AssetId& modelAssetId, const AZStd::string& modelAssetName)
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{
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if (modelAssetName.empty())
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{
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AZ_Error("SkinMetaAsset", false, "Cannot construct asset id for morph target meta asset. Model asset name is empty.");
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return {};
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}
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// The sub id of any model related assets starts with the same prefix for first 8 bits and uses the name hash for the last 24 bits.
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uint32_t productSubId = MorphTargetMetaAsset::s_assetIdPrefix | AZ::Crc32(modelAssetName) & 0xffffff;
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return {modelAssetId.m_guid, productSubId};
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}
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void MorphTargetMetaAsset::SetReady()
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{
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m_status = Data::AssetData::AssetStatus::Ready;
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}
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void MorphTargetMetaAsset::AddMorphTarget(const MorphTarget& morphTarget)
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{
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m_morphTargets.emplace_back(morphTarget);
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}
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const AZStd::vector<MorphTargetMetaAsset::MorphTarget>& MorphTargetMetaAsset::GetMorphTargets() const
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{
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return m_morphTargets;
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}
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} // namespace AZ::RPI
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