Logo
Explore Help
Sign In
birkeh/o3de
1
0
Fork 0
You've already forked o3de
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
f3e9e41f4f8e13860d7a25ffc352d5f8d0d5383c
o3de/Code/Framework/AzCore/Tests/Asset
T
History
nemerle 5ff65be314 This reduces non-unity build time by ~2% and build size by ~0.5%.
This PR is a 'clean' version of #6199 updated to latest development

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
2021-12-12 23:48:47 +01:00
..
AssetCommon.cpp
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
AssetDataStreamTests.cpp
This reduces non-unity build time by ~2% and build size by ~0.5%.
2021-12-12 23:48:47 +01:00
AssetManagerLoadingTests.cpp
Remove disabled failed asset load tests trait from linux (#6100)
2021-12-06 09:11:56 -08:00
AssetManagerStreamingTests.cpp
Cleanup SerializeContext.h pt.1 (#4264)
2021-09-29 11:31:01 -05:00
BaseAssetManagerTest.cpp
Update AssetManager unit tests to not interact with the disk (#5815)
2021-12-01 09:05:35 -06:00
BaseAssetManagerTest.h
Update AssetManager unit tests to not interact with the disk (#5815)
2021-12-01 09:05:35 -06:00
MockLoadAssetCatalogAndHandler.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
TestAssetTypes.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
Powered by Gitea Version: 1.26.4 Page: 114ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API