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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationCo...

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C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Component/Component.h>
#include <AzCore/Component/TransformBus.h>
#include <Atom/Feature/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessorInterface.h>
#include <DiffuseGlobalIllumination/DiffuseGlobalIlluminationComponentConfig.h>
namespace AZ
{
namespace Render
{
class DiffuseGlobalIlluminationComponentController final
{
public:
friend class EditorDiffuseGlobalIlluminationComponent;
AZ_TYPE_INFO(AZ::Render::DiffuseGlobalIlluminationComponentController, "{7DE7D2A0-2526-447C-A11F-C31EE1332C26}");
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
DiffuseGlobalIlluminationComponentController() = default;
DiffuseGlobalIlluminationComponentController(const DiffuseGlobalIlluminationComponentConfig& config);
void Activate(EntityId entityId);
void Deactivate();
void SetConfiguration(const DiffuseGlobalIlluminationComponentConfig& config);
const DiffuseGlobalIlluminationComponentConfig& GetConfiguration() const;
private:
AZ_DISABLE_COPY(DiffuseGlobalIlluminationComponentController);
void OnConfigChanged();
DiffuseGlobalIlluminationComponentConfig m_configuration;
DiffuseGlobalIlluminationFeatureProcessorInterface* m_featureProcessor = nullptr;
};
}
}