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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/RPISystemDescriptor.cpp

38 lines
1.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Atom/RPI.Reflect/RPISystemDescriptor.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
namespace AZ
{
namespace RPI
{
void RPISystemDescriptor::Reflect(AZ::ReflectContext* context)
{
if (auto* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<DynamicDrawSystemDescriptor>()
->Version(0)
->Field("DynamicBufferPoolSize", &DynamicDrawSystemDescriptor::m_dynamicBufferPoolSize)
;
serializeContext->Class<RPISystemDescriptor>()
->Version(7) // ATOM-16237
->Field("CommonSrgsShaderAssetPath", &RPISystemDescriptor::m_commonSrgsShaderAssetPath)
->Field("ImageSystemDescriptor", &RPISystemDescriptor::m_imageSystemDescriptor)
->Field("GpuQuerySystemDescriptor", &RPISystemDescriptor::m_gpuQuerySystemDescriptor)
->Field("DynamicDrawSystemDescriptor", &RPISystemDescriptor::m_dynamicDrawSystemDescriptor)
;
}
}
} // namespace RPI
} // namespace AZ