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o3de/Gems/LyShine/Code/Source/LyShineLoadScreen.h
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2021-03-08 14:30:57 -08:00

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/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <LoadScreenBus.h>
#if AZ_LOADSCREENCOMPONENT_ENABLED
#include <AzCore/Component/Component.h>
namespace LyShine
{
class LyShineLoadScreenComponent
: public AZ::Component
, public LoadScreenNotificationBus::Handler
, public LoadScreenUpdateNotificationBus::Handler
{
public:
AZ_COMPONENT(LyShineLoadScreenComponent, "{AE8DA868-1069-48FF-8ED7-AC28829366BB}");
static void Reflect(AZ::ReflectContext* context);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
public:
LyShineLoadScreenComponent() = default;
~LyShineLoadScreenComponent() = default;
// AZ::Component
void Init() override;
void Activate() override;
void Deactivate() override;
// ~AZ::Component
// LoadScreenNotificationBus::Handler
bool NotifyGameLoadStart(bool usingLoadingThread) override;
bool NotifyLevelLoadStart(bool usingLoadingThread) override;
void NotifyLoadEnd() override;
// ~LoadScreenNotificationBus::Handler
// LoadScreenUpdateNotificationBus::Handler
void UpdateAndRender(float deltaTimeInSeconds) override;
void LoadThreadUpdate(float deltaTimeInSeconds) override;
void LoadThreadRender() override;
// ~LoadScreenUpdateNotificationBus::Handler
protected:
void Reset();
AZ::EntityId loadFromCfg(const char* pathVarName, const char* autoPlayVarName);
bool m_isPlaying{ false };
AZ::EntityId m_gameCanvasEntityId{};
AZ::EntityId m_levelCanvasEntityId{};
};
} // namespace LyShine
#endif // AZ_LOADSCREENCOMPONENT_ENABLED