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o3de/Gems/Multiplayer/Code/Source/Debug/MultiplayerDebugPerEntityReporter.h
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2021-07-26 19:11:28 -04:00

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4.8 KiB
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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <GridMate/Drillers/ReplicaDriller.h>
#include "MultiplayerDebugByteReporter.h"
#include <AzCore/Component/EntityId.h>
#include <AzCore/Interface/Interface.h>
#include <Debug/MultiplayerDebugPerEntityInterface.h>
#include <GridMate/Drillers/CarrierDriller.h>
#include <Multiplayer/MultiplayerTypes.h>
namespace MultiplayerDiagnostics
{
/**
* \brief GridMate network live analysis tool via ImGui.
*/
class MultiplayerDebugPerEntityReporter
: public AZ::Interface<MultilayerIPerEntityStats>::Registrar
{
public:
MultiplayerDebugPerEntityReporter();
~MultiplayerDebugPerEntityReporter() override;
// main update loop
void OnImGuiUpdate();
//! MultilayerIPerEntityStats
// @{
void RecordEntitySerializeStart(AZ::EntityId entityId, const char* entityName);
void RecordEntitySerializeStop(AZ::EntityId entityId, const char* entityName);
void RecordPropertySent(Multiplayer::NetComponentId netComponentId, Multiplayer::PropertyIndex propertyId, uint32_t totalBytes) override;
void RecordPropertyReceived(Multiplayer::NetComponentId netComponentId, Multiplayer::PropertyIndex propertyId, uint32_t totalBytes) override;
// }@
/*void OnReceiveReplicaBegin(AZ::EntityId entityId, const void* data, size_t len) override;
void OnReceiveReplicaEnd(AZ::EntityId entityId) override;
void OnReceiveReplicaChunkEnd(GridMate::ReplicaChunkBase* chunk, AZ::u32 chunkIndex) override;
void OnReceiveDataSet(GridMate::ReplicaChunkBase* chunk, AZ::u32 chunkIndex, GridMate::DataSetBase* dataSet, GridMate::PeerId from, GridMate::PeerId to, const void* data, size_t len) override;
void OnReceiveRpc(GridMate::ReplicaChunkBase* chunk, AZ::u32 chunkIndex, GridMate::Internal::RpcRequest* rpc, GridMate::PeerId from, GridMate::PeerId to, const void* data, size_t len) override;*/
// ReplicaDrillerBus - sending
/*void OnSendReplicaBegin(AZ::EntityId entityId) override;
void OnSendReplicaEnd(AZ::EntityId entityId, const void* data, size_t len) override;
void OnSendReplicaChunkEnd(GridMate::ReplicaChunkBase* chunk, AZ::u32 chunkIndex, const void* data, size_t len) override;
void OnSendDataSet(GridMate::ReplicaChunkBase* chunk, AZ::u32 chunkIndex, GridMate::DataSetBase* dataSet, GridMate::PeerId from, GridMate::PeerId to, const void* data, size_t len) override;
void OnSendRpc(GridMate::ReplicaChunkBase* chunk, AZ::u32 chunkIndex, GridMate::Internal::RpcRequest* rpc, GridMate::PeerId from, GridMate::PeerId to, const void* data, size_t len) override;*/
//// CarrierDrillerBus
//void OnIncomingConnection (GridMate::Carrier* carrier, GridMate::ConnectionID id) override;
//void OnFailedToConnect (GridMate::Carrier* carrier,
// GridMate::ConnectionID id,
// GridMate::CarrierDisconnectReason reason) override;
//void OnConnectionEstablished (GridMate::Carrier* carrier, GridMate::ConnectionID id) override;
//void OnDisconnect (GridMate::Carrier* carrier,
// GridMate::ConnectionID id,
// GridMate::CarrierDisconnectReason reason) override;
//void OnDriverError (GridMate::Carrier* carrier,
// GridMate::ConnectionID id,
// const GridMate::DriverError& error) override;
//void OnSecurityError (GridMate::Carrier* carrier,
// GridMate::ConnectionID id,
// const GridMate::SecurityError& error) override;
//void OnUpdateStatistics (const GridMate::string& address,
// const GridMate::TrafficControl::Statistics& lastSecond,
// const GridMate::TrafficControl::Statistics& lifeTime,
// const GridMate::TrafficControl::Statistics& effectiveLastSecond,
// const GridMate::TrafficControl::Statistics& effectiveLifeTime) override;
//void OnConnectionStateChanged (GridMate::Carrier* carrier,
// GridMate::ConnectionID id,
// GridMate::Carrier::ConnectionStates newState) override;
private:
bool m_showServerReportWindow = false;
bool m_isTrackingMessages = false;
AZStd::map<AZStd::string, EntityReporter> m_sendingEntityReports{};
EntityReporter m_currentSendingEntityReport;
AZStd::map<AZStd::string, EntityReporter> m_receivingEntityReports{};
EntityReporter m_currentReceivingEntityReport;
float m_replicatedStateKbpsWarn = 10.f;
float m_replicatedStateMaxSizeWarn = 30.f;
void UpdateTrafficStatistics();
AZStd::map<GridMate::string, GridMate::TrafficControl::Statistics> m_lastSecondStats;
};
}